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Double-sided floor tiles?
Sprocket Joined: 06-22-2011, 11:17 AM Posts: 30 Location: Canada
Has anyone tried making double sided floor tiles? I'm about to start a new build with Lost Halls, and was thinking it'd be VERY cool to have a snow-covered version on one side and clear on the other.
Potential Pros:
Double the usefulness of each tile
More flexibility in designs
Potential Cons:
Tabs causing instability on ground floors
Potential gaping caused by cuts that are off 90
?
WorldWorks Moderator Joined: 09-30-2006, 12:34 AM Posts: 3934 Location: New Zealand
I'm thinking of heading down the path of double-sided TLX ground tiles, and maybe some double-sided floor tiles.
1. Just slap an anchorless tile (e.g. from Hinterlands Cliffs or Forests) on the back of a ground tile and le voila instant extra tile.
2. The other option is to add tiles with anchors to the back, though this will make the tile a bit thicker and less likely to sit flat.
... Hmmm, but if I build my tiles snug to 3/16 foamcore, then the extra thickness might be ideal. Will have to trial this when I finish my current project.
Yes, I know some of the edges won't be right, and there are some things that this wouldn't work so well (mutli-story buildings being the obvious one). But with ground tiles that isn't a big deal - not least because most of the edges are hidden, and it is only the very edges of the board that won't match (which doesn't really matter - it is only the edge of the board, after all).
Also, putting different terrain on the fronts and backs (e.g. Hinterlands ground backing Himmelveil Steets) means there's much less chance of having a conflict. For example, 36 tiles with Streets on one side and Hinterlands on the other would give complete freedom with the following configurations:
- 3'x3' Streets layout
- 3'x3' Hinterlands layout
- 3'x3' edge of town layout.
All with just 36 tiles. Doing this with the one sided way would require building 72 tiles.
All, in all, double-siding some tiles seems like an easy way to increase the flexibility of my TLX tiles.
Moderator posts are in green oraquamarine. My posts are my personal opinion only and do not represent the official view of WorldWorksGames.
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