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for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - (Re)Design File Building
Gear Head Joined: 07-16-2011, 04:36 PM Posts: 934 Location: Galesburg IL
I am putting this here as, although I am currently working on kitbashing files, it relates to design in general ...
This is the method I am using. If someone has a better / easier idea, please shout it out.
** EDIT - I should have mentioned I am using GIMP as my software of choice to do this. **
So, I am building up my Master Library of outlines for TLX basic parts: posts, anchors, walls and tiles.
Creating a new file (300dpi, 8.5 x 11 inch), I first open a Transparency layer, import the page of the part I want from one of the (many) sets. Then I am selecting and deleting (control X) all the areas within the shaped outline - being careful about such things as score lines. On this transparency level, I leave everything on the outside of the format shape area lines still as the original 'background' as imported - so that any extra texture in the next step is automatically blocked out. (Like cutting the excess crust off the rim of the pie tin. Who knew Mom's baking lessons would be so far reaching?)
I import the desired texture onto the background page and adjust it (move it around) until it fills (shows through) the open transparency area. Here is where I would make any further changes / additions to the texture (lighten/darken, add extra details, etc.) on the bottom background layer.
I then save this both "as is" (unflattened, in case I need to make further adjustments later), as well as flattened. Voila, it's ready to export to pdf and print.
For a final kitbash submission file, I import the readied flattened page as the background of a new document. I open a transparency page and import the WWG official Kitbash page (with the Robocutter marks), then delete everything inside the registration marks so the artwork shows through - making sure the artwork is visible within the marked area. Then flatten, save as a new (completed) file, and finally export it.
If there is a better way, let me know.
~I knew I should have taken that left turn at Albequerque... but I know where my towel is!
Gear Head Joined: 07-16-2011, 04:36 PM Posts: 934 Location: Galesburg IL
Those are not available - to my knowledge, Sunraven. If they are, I'm not in the loop (yet?). I posted this to illustrate my method of 'work-around'; both in case someone has a better way of doing it, and to show others how I approached it (as a quasi-tutorial).
'Course, if Talea or Ackmor have some secrets to share ... (?)
~I knew I should have taken that left turn at Albequerque... but I know where my towel is!
I created my own clean templates to use for a few things -- instead of laboriously erasing parts you don't want, you might find it easier to trace over the parts you do want in a new file. I use PSE 12, but it should work the same way in GIMP. Import the piece you want to copy, open a new layer, and then use your brush tool to trace over the lines you're going to keep. In PSE if you click the start point of a line, then hold down shift, and click the end point of a line, it automatically creates a straight line between those two points.
Also, playing around with brush settings will give you a quick and easy way to create dots for score lines; I have a black dotted score line on one layer, and a white dotted score line (offset from the black) on a second layer, and you can selectively make one or both visible on your finished template depending on which will be best visible based on the background texture.
Dirigible Joined: 12-06-2010, 07:16 AM Posts: 1487 Location: Massachusetts
You can also use Silhouette Studio to print to PDF (for example) the cutlines and scorelines (with whatever colors and line styles you'd like) and then edit that to get clean lines.
I opted not to go that route, because I for some reason liked the idea of keeping the kitbashed files I submitted pretty darn exactly the same as the things that were being sold. I think I've already gutted just about every type of TLX and SS file there is, not including props like trees and stuff.
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