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headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4588: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4589: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4590: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - Minichunk: More Floor Tiles
Dirigible Joined: 10-17-2007, 07:46 AM Posts: 1201
I know I know... not a lot of interest here. But remember, your floor tiles look a lot better than a vinyl mat. With D&D 4th ed's strong miniatures connection, I think it warrants a closer look. Did you know that they have a new definition for a corners than minichunk uses?
I think it would be good to at least offer more floors and walls. I can kit bash the floors myself from what I have...
I'll probably build up a set of ground tiles using my villiage works set. (You know, road, grass, water...) Oh... Maybe some black space stiles! (Its less work than making a wall... and works with any ground tile.) What about ice caves... snow floors? I could scan the game day map.
With the master board I should be able to quickly lay out any encounter.
For example, just go through the 4th Ed H1 adventure maps, and see if you can duplicate the encounter using the master board and some floor tiles.
Once again, my players remind me that AD&D stands for Attention Deficit & Disorder...
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