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Swampworks TLX
http://www.worldworksgames.com/forum/viewtopic.php?f=19&t=12648
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Author:  Erk [ 04-04-2014, 06:59 AM ]
Post subject:  Swampworks TLX

So, I started on this. It's a strange conversion: most of the set is so freeform that making it TLX doesn't make sense. The textures are modern wwg, so they fit with the tlx stuff with no change unlike the older stuff that I have looked at converting like mars outpost and himmelveil harbourmaster.

Thus far, I've made all the swampworks terrain into 6x6 tlx tiles, and made 6x6 transitions from swampworks murky water to himmelveil harbour style water. These look nice in my opinion. I need to add anchors and make some 3x6 and 3x3 tiles, but basically that stuff is done. Just have to print it up and look at it outside of graphical mockups.

Looking at the round houses, I don't see how it'd be logical to do any TLX conversion there. They're not meant to be square nor to fit on a grid. I'd leave them as-is. What I might do is make some alternate TLX-style "longhouse" walls and things using the same swampy look... still debating quite how to make the roofs work. I think I'd release that as a separate kitbash, though. Also thinking some half-height spiky fence/walls would be appropriate for the style. Anything else people think would be useful and important?

EDIT: Did a quick 6" wall. Easier than I thought it'd be. If I can make a nice post, I'll probably make the whole longhouse plus some arc walls.

Attachments:
File comment: sample 6inch 'longhouse' wall.
swtlx-sample6inchwall.jpg
swtlx-sample6inchwall.jpg [ 91.45 KiB | Viewed 17798 times ]

Author:  mproteau [ 04-04-2014, 08:01 AM ]
Post subject:  Re: Swampworks TLX

Converting older sets to TLX is really a bit of easy fun. I took a look at this a while back, though I've never done the Swamp set. There's some nice posts others have done about updating the grids on the tiles to be better hidden (and, I used the same concept on my TLX version of Atlantis).

I would think curved TLX walls would be a good solution for making modular huts. Sounds like you're well on your way already. The roof textures on the huts could (in my opinion) use a little updating to align them quality-wise with modern WWG sets, but as-is, they're still passable. Having a fold-flat option for them would be a nice and probably not too difficult feature to add.

The old Atlantis set shares with the Swamp set the walkways. I spent a lot of time working out walkways and railings for TLX. I never worked it out to make them plug together, but I can share with you some resources if you PM me.

One thing that I didn't get around to doing was make a little "cradle" adapter - essentially a half TLX tab that slips into a tile's tab slot, and on the other end is something that would either fit under the walkway so that it rested in place, or even better, fits around the whole end of the walkway. I was imagining a 1-way connector that plugs into a tile, and a 2-way connector that hooks two walkways together.

The walkways I did used a similar pattern as those in the TLX Lair of the Dragon God set, though I'll be honest, I was never happy with the pillars and how the walkways rested in them.

Author:  Zephalo [ 04-04-2014, 09:38 AM ]
Post subject:  Re: Swampworks TLX

Erk wrote:
Looking at the round houses, I don't see how it'd be logical to do any TLX conversion there. They're not meant to be square nor to fit on a grid.
You might want to look at Sector Sigma as this TLX set has round walls and tiles that I think will work with the Swampwood textures.

Image

Greetings,
Zephalo

Author:  mproteau [ 10-22-2014, 08:45 AM ]
Post subject:  Re: Swampworks TLX

Nothing seems to have come of this, so I'm going to pick up the reins for a while. I've cleaned up 6" lengths of walls - I'm shooting to have maybe 8 different 3" walls, 6 different 6" walls, and three or four arc walls. I'm not planning on doing angled-walls. The posts will come in basic style, with the assumption that there's an interior and an exterior side to every wall. I'm not making the walls (right now) interior only.

The floors will have to come from cloning the heck out of the round floors that were in the original set. I plan on making 3", 6" and hall tiles using all three grid systems, probably with some variety of plain floor and with one or two elements on the floor from the original set. I'll do a couple special 6" tiles for some fun build options: First, I want to make a 6" tile using the original round base (which would use arc-walls!) but have the outside of the circle grass that is compatible with the swamp tiles. This way, you could plop one down and have your hut there. The other will be a round tile. Imagine it just resting on top of a set of 3" walls from my outpost tower. So, you can have a nice rounded hut raised up 2" on wooden posts. Whee!

I'm trying to get a couple kitbash ideas rolling so when I hit an issue that I can't immediately work through, I can switch gears to another.

Author:  joydyhee [ 10-22-2014, 09:43 AM ]
Post subject:  Re: Swampworks TLX

mproteau wrote:
Nothing seems to have come of this, so I'm going to pick up the reins for a while. I've cleaned up 6" lengths of walls - I'm shooting to have maybe 8 different 3" walls, 6 different 6" walls, and three or four arc walls. I'm not planning on doing angled-walls. The posts will come in basic style, with the assumption that there's an interior and an exterior side to every wall. I'm not making the walls (right now) interior only.

The floors will have to come from cloning the heck out of the round floors that were in the original set. I plan on making 3", 6" and hall tiles using all three grid systems, probably with some variety of plain floor and with one or two elements on the floor from the original set. I'll do a couple special 6" tiles for some fun build options: First, I want to make a 6" tile using the original round base (which would use arc-walls!) but have the outside of the circle grass that is compatible with the swamp tiles. This way, you could plop one down and have your hut there. The other will be a round tile. Imagine it just resting on top of a set of 3" walls from my outpost tower. So, you can have a nice rounded hut raised up 2" on wooden posts. Whee!

I'm trying to get a couple kitbash ideas rolling so when I hit an issue that I can't immediately work through, I can switch gears to another.


You are an amazing person. Thank you for all your effort.

Author:  Ninevah [ 10-22-2014, 12:01 PM ]
Post subject:  Re: Swampworks TLX

Yes, truly a gentleman and a scholar.

Author:  mproteau [ 10-22-2014, 04:34 PM ]
Post subject:  Re: Swampworks TLX

Y'all are too kind. I'm doing this 'cause I enjoy it.

I'm stuck here in the office fighting off a crisis. The good news is, I'm the UI guy, and I think I've got my end of the bargain coded up just right. I'm waiting for my server counterpart to fix his end before I can call it a night, though, so I'm sitting here in GIMP waiting for an instant message to come in. :)

So, through the magic of the clone tool and the eraser, I've got 3", 6" and arc walls with no features on them, and I've got variants with mixtures of windows, doors, hanging plants, ivy on the outside, animal skins on the wall... There's some boring details to work out, like making the anti-warp areas, but I'm going to try to work some GIMP scripting magic to do that, since it's a pretty repetitive grab-one-rectangle-move-it-stretch-it kinda thing.

So, the next logical thing is to do up the posts!

Author:  mproteau [ 10-22-2014, 05:10 PM ]
Post subject:  Re: Swampworks TLX

Hmm... I've convinced myself that if I'm not bothering with interior/interior walls (or exterior/exterior), then I really don't need to have a 4-way post. So, I'm going to move onto the floors. I'm procrastinating about the roofs...

:-ss

Author:  Akmor [ 10-22-2014, 10:20 PM ]
Post subject:  Re: Swampworks TLX

If you need any help on this, please ask :)

Author:  mproteau [ 10-23-2014, 07:04 AM ]
Post subject:  Re: Swampworks TLX

Tiles are coming along nicely... I've got a good start to the 6" tiles that will serve as a base for all other tiles. I need to play with the grids so that they will line up better when you put them together. Then I'll spend some time teasing apart some of the extra stuff like the rug, sleeping blanket thing, cauldron, etc.

Author:  mproteau [ 10-23-2014, 11:06 AM ]
Post subject:  Re: Swampworks TLX

Y'all can see progress over on my blog:

http://paperdungeon.blogspot.com/2014/1 ... tbash.html

I posted a couple little pics of some tiles and walls that I'm working on.

Author:  mproteau [ 11-11-2014, 07:12 PM ]
Post subject:  Re: Swampworks TLX

Lots of walls are done. Lots of tiles are done. Posts look like they should work ok. Now to make some trusses and roofs...

Author:  Akmor [ 11-12-2014, 12:09 AM ]
Post subject:  Re: Swampworks TLX

Sometimes; I really wonder if you're a real human or if you're a robot :)

Author:  mproteau [ 11-12-2014, 08:06 AM ]
Post subject:  Re: Swampworks TLX

Akmor wrote:
Sometimes; I really wonder if you're a real human or if you're a robot :)

I left my roof template files at home. :( If I'm a robot, I need a memory upgrade.

Author:  wisdomknight [ 11-12-2014, 09:09 AM ]
Post subject:  Re: Swampworks TLX

mproteau wrote:
Akmor wrote:
Sometimes; I really wonder if you're a real human or if you're a robot :)

I left my roof template files at home. :( If I'm a robot, I need a memory upgrade.


So are you using your version of roofs on this conversion?

Author:  mproteau [ 11-12-2014, 09:26 AM ]
Post subject:  Re: Swampworks TLX

I never felt "done" with the roofing update. I left off feeling like I could just move the slots from the TLX trusses to the outer edge, and it'd be as sturdy and pretty as the TLX versions, but the roofs would cover the truss tops which is what I wanted.

So, I'm going to pursue that as soon as I can. I would like the thatched roofs I make to work with the other sets, and that would mean redoing the trusses ANYWAY. I'd rather redo them in a way that works more generally, right?

Author:  wisdomknight [ 11-12-2014, 09:51 AM ]
Post subject:  Re: Swampworks TLX

mproteau wrote:
I never felt "done" with the roofing update. I left off feeling like I could just move the slots from the TLX trusses to the outer edge, and it'd be as sturdy and pretty as the TLX versions, but the roofs would cover the truss tops which is what I wanted.

So, I'm going to pursue that as soon as I can. I would like the thatched roofs I make to work with the other sets, and that would mean redoing the trusses ANYWAY. I'd rather redo them in a way that works more generally, right?


Yes it would be nice to have all roofs compatible with all sets.
I mean that one of the main draws of TLX right ?:)

Author:  mproteau [ 11-12-2014, 10:04 AM ]
Post subject:  Re: Swampworks TLX

About round tiles... I was looking at the promo pics (I don't have the set in front of me) and was wondering... do the round quarter tiles of Sector Sigma support TLX anchors? The promos all appear to have railings, but no walls on them. Clearly, I need walls. :)

I was thinking that I could either slightly modify the anchor template to make them follow the curve of the tile, or else they could stick out a bit, and maybe noone will care. Of course, I'll care, because I'm imagining that a railing would help hold everything in place nicely, so I'd want to minimize the stuff hanging over the edge.

I also don't have my head around the rounded roofs yet, but it would be cool if I could make quarter-circle roof pieces... :) It'll probably never work, which means we should definitely try it. If it *did* work, then it would mean I could make quarter-circle floors for the huts (rather than a full 6" circle) and that'd mean even more shapes possible!

Author:  Akmor [ 11-12-2014, 10:18 AM ]
Post subject:  Re: Swampworks TLX

Yes, round quarter tile do have anchors to support walls.
They also have a special link hole (approximately half of a standard TLX connection hole) to attach railings to.

And they are not perfectly quarter round either. They are slightly flatten near the anchor, to support the anchor, I suppose...

Author:  mproteau [ 11-12-2014, 07:01 PM ]
Post subject:  Re: Swampworks TLX

Ugh. I have NOT A CLUE where I put the GIMP files for the new roof stuff I was working on... I've got exported JPG and PDF files all over the place, but I can't find the XCF files anywhere. Oh well, I'll cast a wider net later this week.

I reworked one truss type, and was going to make a thatched roof for it, so I could build a simple rectangular hut... Probably won't get a chance to actually build until the weekend tho.

Author:  punkrabbitt [ 11-13-2014, 06:38 AM ]
Post subject:  Re: Swampworks TLX

Would it be possible to make a (mostly) round hut using a post on the back and the existing hut wall with TLX tabs on the end?

Author:  mproteau [ 11-13-2014, 06:48 AM ]
Post subject:  Re: Swampworks TLX

punkrabbitt wrote:
Would it be possible to make a (mostly) round hut using a post on the back and the existing hut wall with TLX tabs on the end?

Anything is possible. :)
My plan is to make TLX-compatible 1/4 round tiles, like what is present in Sector Sigma, and full 6" round tiles just because they're already there. You'll need four 3-way posts and four arc walls to make a 6" hut. When I get into it, I'd like to consider making 3" round huts, too. Not that I mind 6" round tiles, but a 30' wide hut seems pretty... luxurious?

Ooh... Just had a great idea for a kitbash... gotta write this one down!

Author:  mproteau [ 11-22-2014, 05:50 PM ]
Post subject:  Re: Swampworks TLX

Cool. The trusses are basically textured. I will go back and add some layers for ivy growing on them, but I think that's about it. That means the square huts might be done ahead of schedule! It's still a fair bit of work to turn them all into PDFs and then for the judges to pour over them and let me know where I made mistakes. Still, this will free me up to do round tiles in December. And, I've still got a whole week off of work to go this month! :)

Author:  mproteau [ 11-26-2014, 01:58 PM ]
Post subject:  Re: Swampworks TLX

Today I finished the templates and texturing for the roof pieces that cover up the trusses. I haven't printed/tested them yet... Kids are off from school, so my time will be back to reduced hours Honestly, I have a hard time focusing for long periods anyway. :) And, with my wife around, I feel pretty self-consious about being on the computer for so long, rather than, say, cleaning the house or something.

Author:  greypilgrim [ 11-27-2014, 03:28 AM ]
Post subject:  Re: Swampworks TLX

A 6-inch hut, rather than being considered luxurious, would be in keeping with the long standing traditions of the "community hut" - what in Viking civilizations (and other cultures) would be considered the "Long House", so definitely has historical precedence.

Author:  mproteau [ 01-11-2015, 06:49 PM ]
Post subject:  Re: Swampworks TLX

Well, shoot. Where has the time gone? I've been wrestling with my printer, mostly. That, and trying to help my son learn Mandarin! Oy. I did a deep cleaning of the print head, and finally replaced the print head (I had a spare!), and I did a full servicing of my CIS system. And, it's now feeding in a LOT of pages at once. It's the beginning of the end for this printer... In any case, I've been able to start printing again, so I'm building some huts, finally. FINALLY. I'm doing everything by hand right now, as it's been a long time since I've hand-built a set. It's actually coming together pretty quickly! Today I did four 2-way and four 3-way posts, some 3" and 6" walls, and a couple trusses. I've got some 3", 6" and hall tiles ready to edge and assemble, with the foamcore ready to go.

I'll try to get some pics up. Pictures are worth so much more than words, no?

Author:  Zenguy [ 01-12-2015, 11:29 AM ]
Post subject:  Re: Swampworks TLX

Go Michael. Looking forward to seeing the results :)

Author:  mproteau [ 01-12-2015, 03:48 PM ]
Post subject:  Re: Swampworks TLX

I hate not posting pictures, and I love my iPhone 6's camera. Sure, the pictures still suck, but it sure beats my 3gs!

Image

I'll continue to post progress.

Author:  Ninevah [ 01-12-2015, 04:30 PM ]
Post subject:  Re: Swampworks TLX

Very nice!

Author:  Talae [ 01-13-2015, 05:44 AM ]
Post subject:  Re: Swampworks TLX

Awesome!

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