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Cathedrae Noctis goes TerrainLinx (pic heavy) http://www.worldworksgames.com/forum/viewtopic.php?f=19&t=7777 |
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Author: | DeltaIce [ 11-11-2009, 01:30 PM ] |
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Author: | menace [ 11-12-2009, 10:27 AM ] |
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And so the story continues... Actually, today I would want to show you all something that has taken a considerable amount of thinking and trying. And to be honnest, I’m quite proud of the results. What I was missing from the original streets of Himmelveil was a way to put 2 walls onto each other, without a tile in between them. This is exactly what I needed for Catherdae noctis off course, some kind of connector to put 2 walls on top of each other. So, here it is: You can slip the connectors into the top of the posts, like this: Notice how there are straight ends on some connectors (for straight walls) and slanted ones (for corners) And on the top, you can put a new post onto the connector: Now, these are really tight. They are supposed to be, because I wanted teh 2nd floor to be very rigid, but maybe I should get these through to Denny first, to see if maybe it is too tight for him. Next are the walls: As you can see, you can lift out the second floor like this, while leaving the walls without floor tiles in place: Oh yeah, I made some props as well. It was nice to just print a PDF and build it, without having to put it through photoshop first for a change And here are some shots of the entire cathedral so far: Next up is the roofs. And the little embellishments off course. Slowly, I’m getting to the end of the tunnel |
Author: | morganm [ 11-12-2009, 10:35 AM ] |
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Genius on the wall extension connectors! Glad to hear you can just lift off the second floor; that's key when gaming. |
Author: | TheAuldGrump [ 11-12-2009, 10:42 AM ] |
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Author: | doubleored [ 11-12-2009, 10:58 AM ] |
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Author: | morganm [ 11-12-2009, 12:14 PM ] |
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I can't help but notice... are you working in a white, padded, room ? |
Author: | DeltaIce [ 11-12-2009, 12:49 PM ] |
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Author: | nrobert [ 11-12-2009, 12:51 PM ] |
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Author: | menace [ 11-12-2009, 01:02 PM ] |
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Author: | nrobert [ 11-12-2009, 01:05 PM ] |
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Author: | morganm [ 11-12-2009, 01:16 PM ] |
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Author: | Gamesmith Denny [ 11-12-2009, 01:34 PM ] |
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Outstanding stuff as always Menace! The double height wall connectors are a great inclusion. We didn't have a use for them in the original foray of releases but they certainly work well here. Once people understand how they can be applied we can probably go back and release a little booster for previous sets if the demand is there. Love the progress, love how things are turning out P.S. Please check your private message system. *EDIT* I meant Menace...not Morganm...foggy brain day. |
Author: | Ghenghis_Ska [ 11-12-2009, 02:30 PM ] |
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I really like the riser/wall conectors I wanted something like that for a something I was working, In the end just put a floor in, but that would have worked out just as well. I really like that bit. |
Author: | okumarts [ 11-12-2009, 04:25 PM ] |
Post subject: | I want to buy this now! |
I also want to do this with the Industrial set. I think I could do that now that I've seen how you're doing it on here. I need a modular warehousing system for my Gotham City Build. |
Author: | menace [ 11-13-2009, 10:31 AM ] |
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Author: | nrobert [ 11-13-2009, 10:36 AM ] |
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Author: | morganm [ 11-13-2009, 11:43 AM ] |
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Author: | nrobert [ 11-13-2009, 11:48 AM ] |
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Author: | akanon [ 11-13-2009, 12:03 PM ] |
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Author: | nrobert [ 11-13-2009, 12:14 PM ] |
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Author: | morganm [ 11-13-2009, 02:04 PM ] |
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Congrats Menace on your 'promotion' from pleb to conversion lacky If the things you've created here are any indication of what's to come of official conversions than there are some great things on the horizon! |
Author: | Ghenghis_Ska [ 11-13-2009, 02:36 PM ] |
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So menace you own Cathedrae Noctis: REQUIEM so us folks us who want a less evil place can get one... , I mean compaired to the work you did here that should be a cake walk. |
Author: | menace [ 11-13-2009, 03:24 PM ] |
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Hold the phone! Yes, off course I would love to make requiem, but please, let me finish the evil version first. Maybe you hadn’t noticed, but the thing is still missing something essential like, say, a roof. And given the fact that at the moment, the props are the only bits of the original set that I haven’t had to convert, I think cake walk might be bit optimistic. |
Author: | nrobert [ 11-13-2009, 05:49 PM ] |
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Congratulations on your promotion! You've gone from Acting Ensign Wesley Crusher to... um... Ensign Ro? Ensign Tom Paris? Ensign Nog? Oh, well.. you get the idea. Way to go! |
Author: | TheAuldGrump [ 11-13-2009, 06:26 PM ] |
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Author: | DeltaIce [ 11-13-2009, 06:58 PM ] |
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Author: | Gamesmith Denny [ 11-13-2009, 10:37 PM ] |
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Author: | lostearthmother [ 11-14-2009, 09:01 AM ] |
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Author: | Riley [ 11-14-2009, 10:21 AM ] |
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Author: | menace [ 11-14-2009, 10:54 AM ] |
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