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headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4588: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4589: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4590: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - Scales of war layouts
I'm brand new to the hobby, but very excited to jump in. I'm actually about to start running my group through the Scales of War campaign. I've seen loads of Keep on the Shadowfall encounters here, but none from the scales of war campaign. Does anyone have any pictures of encounters from Rescue at
Rivenroar they could post to get my creative juices flowing? Also, I'm kind of at a loss as to what kits I would need to build the encounters. Theres so many options!
Not familiar with the adventure, but looked it up and from the maps I could find, I would say Hinterlands and/or Swampwood Village as well as Interiors: Castles and/or Pubs. May be able to use Thoumounts instead depending. Maybe Gothic Realms as well. Depending on your timeline, may want to hold off and get Himmelveil #2: Sewers when its released.
WorldWorks Moderator Joined: 03-01-2007, 10:26 AM Posts: 1975 Location: Chicago, Il
First off Welcome tjiddy!!!!
I hope you enjoy this hobby as much as the rest of us. It really does make your games more fun.
As for your specific question, I can't post pictures of any Scales of War builds, as I am not running the campaign, but I can help you with how I would build the encounters.
So your combat encounters in Rescue at Rivenroar here's how I would do this.
Encounter: Bar Fight!
You have two options here.
is an older set that would be pretty quick to build, and has every inn prop you could ever ask for, however it is only the inside of the building and not a permanent building. (e.g. no exterior)
If you want a permanent building would probably work for you. The props aren't quite an inn, but they are darned close.
Encounter: The Ogre Bombadier
Your best bet right now would be to use for this encounter. It's quick and very easy to build. however please note, this is close to the oldest set still offered here and is in the process of being replaced. The set is exteriors only (so no interiors of the houses) but it's what I used for my small towns.
(You can see the preview for the replacement for this set .
Encounter: Kruthik Ambush
If you want to build this encounter, I would suggest This set will cover most outdoor forest or grass encounters and so is one of the more useful you will see. (Oh and do you see how much nicer the textures are then villageworks? Now you see why that other set is being replaced by Streets of Himmelveil.)
Ok I know I have rattled off a lot of sets so far, but don't worry the rest of the encounters all work off the same couple sets.
For the remaining encounters you have a few options.
dungeons gives you great flexibily and reuse but takes a LONG time to build. (Basically you build little components of walls and floors and can fit them together to make any layout you want.) It's a VERY flexable and reuasable fully 3d dungeon, but as I said it takes a LONG time to build all the parts you need at first.
Simpler to build but not quite as 3D is . This set you make a single board and then pin on thin paper walls wherever you want the walls to be. It's much faster to build but some people have an issue with the thin walls.
Finally if you are a fan of dungeon tiles there is option. This set is much like the Dungeon tiles released by many different companies but has by far the best art/textures on them that I have seen from anywhere.
As for which of the sets I would use for my dungeon... That's up to you. Any of them work, it all depends on what you want to see on your table.
Anyway I hope that helps clarify things.
If you need any more help, or want me to try my hand at a (digital) version of a couple of the encounters layout, I probably could. But it will take me a few days as I have a pretty busy weekend ahead of me.
Just because you're paranoid doesn't mean that there isn't an invisible demon about to eat your face-- Harry Dresden
Thank you so much for the response. It was perfect. One of the main reasons I'm going to attempt this is because of the awesome support of the community here. I'll post some pics of my builds for the encounters for future Scales of Warers
WorldWorks Moderator Joined: 03-01-2007, 10:26 AM Posts: 1975 Location: Chicago, Il
I'm glad you noticed the group around here really is a friendly bunch.
If you need advice on anything check out the Model building Tips forum as there is lots of good advice there.
Or if you have a question just post to the Worldworks General Chat and most likely someone (maybe even the developers) will stop by and answer your question pretty quickly.
I don't know that I've ever had a basic question that hasn't been answered in 24 to 48 hours around here....
Just because you're paranoid doesn't mean that there isn't an invisible demon about to eat your face-- Harry Dresden
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