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Twitching for Himmelveil http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=1551 |
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Author: | johnnygs [ 07-13-2005, 07:30 AM ] |
Post subject: | Twitching for Himmelveil |
Author: | Master Poe [ 07-13-2005, 08:42 AM ] |
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Author: | Piergeiron [ 07-13-2005, 03:12 PM ] |
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*Raises hand* <aol> me too </aol> Dunno figured that I'd just let him work in peace and not nag every other week (anymore ![]() OTOH I wonder what's taking so long. -Pier-"needs more mediaeval/fantasy models to go along with other ones"-gon ps. bwaaaaah I want more to make little Neverwinters, Waterdeeps, Port Llasts and Leilons! |
Author: | UniversalHead [ 07-13-2005, 03:52 PM ] |
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What a useful thread! ![]() Denny's about to move the WIP meter to 60%. What else is happening? I'm moving my house and studio this weekend ... in other words, madness. However progress is being made and as of next week I'll be set up in a new studio and ploughing more time into the Himmelveil project. Remember folks, this ain't my day job! ![]() Cheers Peter |
Author: | Aleph13 [ 07-13-2005, 03:57 PM ] |
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But it may well be some of our full-time obsessions! ![]() 60%? *TWITCH!* |
Author: | johnnygs [ 07-13-2005, 04:15 PM ] |
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Now we're twitchin' at 60% capacity! Keep 'er up boys! *TWITCH* |
Author: | Spoo [ 07-13-2005, 04:57 PM ] |
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Actually, I had a dream about Himmelveil last night, and man did it look good! ![]() |
Author: | Highland_Piper [ 07-13-2005, 05:42 PM ] |
Post subject: | TWITCH TWITCH |
I am so waiting for Himmelveil that it is no longer funny! How about a sneak peak! |
Author: | TheAuldGrump [ 07-13-2005, 07:17 PM ] |
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*T-T-T-T-T-WITCH - BLAM!* |
Author: | Aleph13 [ 07-13-2005, 07:39 PM ] |
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Author: | johnnygs [ 07-14-2005, 02:13 AM ] |
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Author: | CapnG [ 07-14-2005, 02:14 AM ] |
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Author: | Gamesmith Denny [ 07-14-2005, 07:38 PM ] |
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Author: | Highland_Piper [ 09-18-2005, 11:34 PM ] |
Post subject: | So whats going on? |
Author: | UniversalHead [ 09-18-2005, 11:54 PM ] |
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Author: | UniversalHead [ 09-19-2005, 12:02 AM ] |
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Sneak peek - and curséd TWITCHING had nothing to do with me posting this! ![]() |
Author: | bayushi_shogo [ 09-19-2005, 12:16 AM ] |
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Being at 70% and showing that amazing texture will only increase the Twitching by 70% more... Is only an advice for your sanity ![]() |
Author: | Solospirit [ 09-19-2005, 12:34 AM ] |
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Author: | Highland_Piper [ 09-19-2005, 01:38 AM ] |
Post subject: | tWITCH |
Author: | johnnygs [ 09-19-2005, 02:05 AM ] |
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Author: | Mychal [ 09-19-2005, 07:23 AM ] |
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Author: | Ghenghis_Ska [ 09-19-2005, 08:33 AM ] |
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Author: | Quijenoth [ 09-19-2005, 09:03 AM ] |
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Author: | xainlich [ 09-19-2005, 10:38 AM ] |
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Author: | Master Poe [ 09-19-2005, 11:25 AM ] |
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Author: | Conaill [ 09-19-2005, 11:43 AM ] |
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Hurray for hexes! ![]() (Not that I serriously expect Himmelveil to switch to a hex grid, but it's fun to contemplate anyway ![]() Nice work so far, UH. Yeah, love the rings stains too. Care to spill some beans on what you used as reference material for the books? The top one looks like a dictionary. The grayscale illustration looks like a lithograph perhaps? The other illustration... maybe out of some roleplaying book? Any in-jokes hidden here? (I put the D&D PHB and DMG on a gnome's coffee table in the basement of an I layed out once.) Do make sure to provide an "empty" version of this table as well!! It's minimal extra effort for you, and a huge bonus in terms of reusability of the props. (See the discussion on the tents in Denny's proposed micro-release.) Hmm... mIght we infer that this means you've finished texturing the building itself and are now working on props? |
Author: | Spoo [ 09-19-2005, 01:04 PM ] |
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Ah, what library would be complete without a human skull at each table? ![]() |
Author: | CapnG [ 09-19-2005, 01:09 PM ] |
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Is that GUM? Awesome! |
Author: | UniversalHead [ 09-19-2005, 01:47 PM ] |
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Author: | Aleph13 [ 09-19-2005, 04:27 PM ] |
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Gorgeous, Peter! ![]() |
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