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CodeName: Hostile Takover http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=2643 |
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Author: | Mr Blackhammer [ 04-27-2006, 11:15 PM ] |
Post subject: | CodeName: Hostile Takover |
Author: | mcclaud [ 04-28-2006, 12:46 AM ] |
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Author: | Lord_Abbadon [ 04-28-2006, 02:51 AM ] |
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Author: | roguetrada [ 04-28-2006, 07:29 AM ] |
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i think someone said it's a skirmish level game, if they actully know anything or not, i do not know ![]() |
Author: | Gidster [ 05-10-2006, 08:35 PM ] |
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Sounds all Shadow Run-ey....Ewwww |
Author: | thecaptain [ 05-10-2006, 08:40 PM ] |
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The game's my baby. It is indeed a skirmish level wargame, and it features a large helping of 'awesome'. I can't say I'd describe it as Shadow Run-ey, but then again, I've never played Shadowrun. Cyberpunk dwarves aren't my thing. ![]() |
Author: | Polycarp [ 05-11-2006, 09:15 AM ] |
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Author: | thecaptain [ 05-11-2006, 10:30 AM ] |
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Author: | Ghenghis_Ska [ 05-11-2006, 10:51 AM ] |
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Author: | thecaptain [ 05-11-2006, 11:10 AM ] |
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Author: | Polycarp [ 05-11-2006, 11:39 AM ] |
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Author: | thecaptain [ 05-11-2006, 12:09 PM ] |
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Author: | CCotD [ 05-11-2006, 12:22 PM ] |
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Author: | thecaptain [ 05-11-2006, 12:30 PM ] |
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Author: | CCotD [ 05-11-2006, 12:41 PM ] |
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Author: | Joseph [ 05-13-2006, 12:21 PM ] |
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This definately sounds interesting!! ![]() |
Author: | mcclaud [ 05-13-2006, 07:54 PM ] |
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I love Necromunda for the pure destruction capability of the game. I'm positive I'm going to like this game if it features collateral damage on the environment (including pedestrians). |
Author: | thecaptain [ 05-14-2006, 01:15 AM ] |
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Author: | Lord_Abbadon [ 05-14-2006, 04:12 AM ] |
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Author: | thecaptain [ 05-14-2006, 04:30 AM ] |
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Author: | CapnG [ 05-14-2006, 05:34 AM ] |
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GET TO DA CHOPPAH!!! |
Author: | Arabin [ 05-14-2006, 09:04 AM ] |
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Considering the desctruction you could cause in Syndicate Wars, this sounds exciting indeed. Of course, we'll have to modify our WWG builds to create special "destructable" terrain. Like the wooden buildings you can buy where you can take a chunk of it off to create a ruined building. Keep us posted on the development. It sounds like a blast. Arabin |
Author: | lostearthmother [ 05-14-2006, 09:16 AM ] |
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Author: | mcclaud [ 05-14-2006, 09:58 AM ] |
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Author: | thecaptain [ 05-14-2006, 11:17 AM ] |
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Author: | Polycarp [ 05-14-2006, 04:37 PM ] |
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Author: | Mychal [ 05-14-2006, 05:05 PM ] |
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Author: | Mr Blackhammer [ 05-14-2006, 11:18 PM ] |
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Ah Syndicate wars... Never was it so much fun to mow down civilians with a minigun.... This sounds like a real "jolly" system. Can't wait to get my hands on it. Mr Blackhammer |
Author: | Lord_Abbadon [ 05-15-2006, 12:52 AM ] |
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No wonder we all get along so well, we are cheery sick puppies! I love the intro of S-Wars where the music shifted and the mini-gun started blazing! I don't know about you folk but when a mission was going South, the carpet ran red. Pump those girls and boys to the max. and hot footed out of there - after leaving a little something for the houseguest. I played a pbm game based upon this a year later, needless to say my Holy Church was very well verised in the firey brimstone! Captain not to push your buttons or anything but are we getting rules for ground transport and combat in such? Lord Abaddon of Wormwood |
Author: | Lord_Abbadon [ 05-15-2006, 12:55 AM ] |
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OT. Is there any way to get S-Wars to run on XP? Can I get it on my phone yet? ![]() Lord Abaddon of Wormwood |
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