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Mayhem Underground http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=4647 |
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Author: | Slymoon [ 06-26-2007, 09:31 AM ] |
Post subject: | Mayhem Underground |
I've got'cher support Scott! Can't wait to see what you will reveal. |
Author: | Muncey [ 06-26-2007, 10:26 AM ] |
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Author: | CCotD [ 06-26-2007, 02:16 PM ] |
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'Tis only 60%.... being a bit premature Slymoon? or is that normal? ![]() ![]() CCotD' |
Author: | Slymoon [ 06-26-2007, 02:24 PM ] |
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premature is ok if you have an equally quick refractory. ![]() |
Author: | Sacretis [ 07-01-2007, 07:56 PM ] |
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Author: | Sacretis [ 07-13-2007, 09:56 PM ] |
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Author: | Arabin [ 07-13-2007, 10:01 PM ] |
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Author: | Sacretis [ 07-13-2007, 10:03 PM ] |
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Author: | Arabin [ 07-13-2007, 10:04 PM ] |
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Author: | Sacretis [ 07-13-2007, 10:07 PM ] |
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Author: | DeltaIce [ 07-17-2007, 05:15 AM ] |
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Author: | Arabin [ 07-17-2007, 06:18 AM ] |
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Speculate you say? Okay, I'll run with that... We know it's an underground rail system, named the same as the London Underground, but probably based more on the New York subway system. This means there should be new track tiles, new underground station, possibly new train cars ,though if it's like Chicago, the 'L' is duel purpose. That stuff is obvious, and would be enough to fill a set... but I can't help feeling that Mayhem Underground will include something else... something darker below the streets... Arabin |
Author: | Slymoon [ 07-17-2007, 07:16 AM ] |
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Author: | DeltaIce [ 07-17-2007, 12:02 PM ] |
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There certainly is room for a lot of creepy things down there ... plus cave-ins (tile damged walls), floods, blocked tunnels, and like you said, Sly, sewers ... add rats, alligators and dead bodies ... gangs of whatever. A transition tile to cave woeks would be fantastic. The P.D. will be active enough. Lots of props too I imagine. Absolutely will be able to open up those street manhole covers ... that is exciting! Arabin, I bet you are right ... there'll be surprizes. I can hardly wait! Come to think of it you can merge quite a few sets with this. |
Author: | TheAuldGrump [ 12-21-2007, 02:09 PM ] |
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How's this one coming along, the Nosferatu want to know.... The Auld Grump, heading for the door.... |
Author: | Arabin [ 03-21-2009, 09:03 AM ] |
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Any update on this one? Arabin |
Author: | CCotD [ 03-21-2009, 11:16 AM ] |
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Author: | Arabin [ 03-21-2009, 12:01 PM ] |
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Thread necromancy: Yes, indeed it is. Irrelevant: I think not. This was being worked on at one point, and was far enough along to be on the WIP. I know Scott has been pulled in lots of directions since then, but I'd still like to know if this is still in the works. Arabin |
Author: | CCotD [ 03-21-2009, 12:05 PM ] |
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Author: | Sacretis [ 03-21-2009, 01:15 PM ] |
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Author: | Arabin [ 03-21-2009, 02:03 PM ] |
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Author: | Lord_Abbadon [ 03-21-2009, 02:34 PM ] |
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Author: | Andorax [ 03-23-2009, 05:14 AM ] |
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Author: | Arabin [ 03-23-2009, 10:47 AM ] |
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I hope Scott finds time to get back to this. Best way to avoid product thread necromancy is to release the products ;D So tempting to mention the H word here, but I'll resist ![]() Arabin |
Author: | Talae [ 03-23-2009, 04:01 PM ] |
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You mustn't speak the name...for bad things happen. |
Author: | TheAuldGrump [ 03-23-2009, 06:03 PM ] |
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Author: | Exploding_youth [ 03-26-2009, 06:14 AM ] |
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Author: | Arabin [ 03-26-2009, 11:34 AM ] |
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Author: | Lord_Abbadon [ 03-26-2009, 01:43 PM ] |
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It's a hospital..... yea that sounds like the ticket. ![]() Lord Abaddon of Wormwood |
Author: | Exploding_youth [ 03-26-2009, 05:41 PM ] |
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