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****RELEASED**** ExteriorWorks: SwampWoods Village http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=7261 |
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Author: | Gamesmith Denny [ 05-22-2009, 03:10 PM ] |
Post subject: | ****RELEASED**** ExteriorWorks: SwampWoods Village |
Upcoming product info: Please note that updates and teasers will be posted at the top of this thread when available (refresh often). Current Status is: Get it here! http://www.worldworksgames.com/store/in ... roduct=159 Designer(s): Product Description: West of the Hinterland lies a murky swamp where few dare go. Ancient totems stand as grim warnings to those who would trespass into this misty realm. Anyone foolish enough to proceed is likely to never be heard of again. It's said they disappear into the trees themselves... Exteriorworks: Swamp Woods Village contains everything you need to get down-n-dirty in the table-top mire! Stackable huts and independant bases give you the freedom to build what you want, how you want, from a simple ground based village to a massive city in the trees, all the way up to (and on to) the leafy canopy itself! Perfect for forest Elves, woodland Goblins, the savage tribes of forgotten lands or cuddly clans of arboreal teddy bears! Mark your territory with spikey fences, impaled skulls, hanging cages or towering totems! Navigate through the muck past drooping swamp trees in bark canoes or just bang on the drum while the cauldron boils (I hear adventurers taste like chicken). Exteriorworks: Swamp Woods Village contains all of the following: 10 swampy groundtiles (including Hinterlands river transition) in 1", 1.5" and gridless formats 6" walkways with optional raillings in 1", 1.5" and gridless formats 9" walkways with optional raillings in 1", 1.5" and gridless formats Ring walkways with raillings in 1", 1.5" and gridless formats 3" high intersections 1" and gridless formats 6" high intersections 1" and gridless formats Tree huts with optional ringed walkways in 1", 1.5" and gridless formats Adaptable, removable hut roof 3" and 6" high trees with stacking option Tree bases (two types) in 1", 1.5" and gridless formats Canopy platform with optional branches in 1", 1.5" and gridless formats 2" and 3" high fences Totem poles Canoes Spear stands Skull spikes Wicker baskets (fish, apples, peppers and empty) Ceremonial drums Hanging cages (with and without occupant) Swamp tree (simple type) Ladders (with and without arms) 3D torches Stone oven with removable door Big, bubblin' cauldron And as always, this set includes easy to follow, fully photographed and detailed instructions! Teaser Images / Downloads: |
Author: | Riley [ 05-22-2009, 03:43 PM ] |
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Ewokworks! Beautiful! |
Author: | Talae [ 05-22-2009, 04:15 PM ] |
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This is perfect for my campaign! I love it!!! /DROOL |
Author: | Deathreaver999 [ 05-22-2009, 05:05 PM ] |
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I WANT IT!!!!!!! Great Work Matt!!! I've got many uses for this!!! |
Author: | Lord_Abbadon [ 05-22-2009, 06:42 PM ] |
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I see Bob got his way with you Matt - great use of the PCON geometry. That and the mix of new trees and undergrowth plus tiles; great set! Lord Abaddon of Wormwood |
Author: | 2GunMojo [ 05-22-2009, 07:00 PM ] |
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Ewoks! |
Author: | Gallagen [ 05-22-2009, 07:30 PM ] |
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Once again Denny you have easily convinced me that WWG is the best ever in the business of terrain in general (not just cardstock) It fills me with pride to support such a hard working great company Keep up the good work |
Author: | Gamesmith Denny [ 05-22-2009, 07:40 PM ] |
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Author: | Gamesmith Denny [ 05-22-2009, 07:49 PM ] |
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Forgot a key shot : |
Author: | golem101 [ 05-22-2009, 09:53 PM ] |
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Please, if someone finds my jaw lying around, bring it back to me. It fell near the second screenshot... |
Author: | Subversive [ 05-22-2009, 09:56 PM ] |
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Now this just pisses me off. Why couldn't you have told me about this before I went to all the crazy effort to make a swamp scene out of all the other terrain sets I've got. This is PERFECT for my Red Hand of Doom campaign!!! -Steve |
Author: | Wukong [ 05-23-2009, 01:30 AM ] |
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Well, this is going to save me scratch-building Crocodiliopolis. Thank goodness my Sebeki are still languishing in the ULP! I can't wait to see this one, it look's great and should stimulate some more painting of my Wargods figures. What are you waiting for, Matt? I need this now!!!! Cheers, Ruarigh |
Author: | punkrabbitt [ 05-23-2009, 03:51 AM ] |
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This is fantastic! I need this! Any ETA? |
Author: | Subversive [ 05-23-2009, 06:13 AM ] |
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I just want to reiterate that this is literally the *perfect* set. It's exactly what I need for my current adventure. I was curious if it's too late to make suggestions or requests. I was just thinking this morning that a zipline and/or a gondola would be perfect for this set. -Steve |
Author: | 2GunMojo [ 05-23-2009, 07:26 AM ] |
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A zipline would be easy to make, i think. you could just make a black line on a transparency or even use a real string. |
Author: | Chief Engineer [ 05-23-2009, 09:56 AM ] |
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Wow, tease indeed. I cannot wait to get this one. Also very excited to see the Streets of Himmelveil progress! |
Author: | Riley [ 05-23-2009, 11:13 AM ] |
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Author: | DougT [ 05-23-2009, 12:29 PM ] |
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Author: | TheAuldGrump [ 05-23-2009, 05:14 PM ] |
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Hmmm, the basic terrain features (swamp, trees) would work fine for a modern setting. Now I am picturing Shellendrak in a marsh.... That looks very, very nice. The Auld Grump, feeling out of sorts without a Saturday night game.... |
Author: | DracRTC [ 05-25-2009, 07:59 PM ] |
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Author: | scarden [ 05-26-2009, 12:17 AM ] |
Post subject: | Smugglers Cove |
Author: | Ghenghis_Ska [ 05-26-2009, 10:24 AM ] |
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Author: | DeltaIce [ 05-29-2009, 04:00 AM ] |
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Author: | Skunkape [ 05-29-2009, 09:20 AM ] |
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Very nice! Skunk For we who grew up tall and proud In the shadow of the mushroom cloud Queen Check out what games I’m working on and their status by visiting . |
Author: | TheAuldGrump [ 05-29-2009, 09:45 AM ] |
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I am pretty sure that the set made it into a dream last night, I had taken the log bridges and placed them on the ground to create a corduroy road. For some reason the boats had been replaced by coracles (which makes me think whatever game I was running was set in either Ireland or Wales - More likely Ireland, since there was a large knotwork cross in the center of the village). Only the houses looked entirely different. Now I wish that I remembered the scenario I was dreaming was about. The Auld Grump, bog trotters rather than swamp dwellers.... |
Author: | chironex [ 06-02-2009, 07:02 PM ] |
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Think I've found a place for my black powder-armed dinosaur-riding amazons to live. |
Author: | thefriendlyfoe [ 06-03-2009, 11:37 PM ] |
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Author: | Talae [ 06-04-2009, 07:23 AM ] |
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Author: | Ghenghis_Ska [ 06-08-2009, 07:19 AM ] |
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So ah... uhm... any ETA? Just wondering if I should start on my Hoth thing now or, wait a bit and do Endor |
Author: | Talae [ 06-08-2009, 07:34 AM ] |
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