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****RELEASED**** Himmelveil #2: Sewers http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=7280 |
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Author: | Halcy [ 07-29-2009, 09:38 PM ] |
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Author: | Halcy [ 07-29-2009, 09:52 PM ] |
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Author: | Zenguy [ 07-29-2009, 10:16 PM ] |
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Author: | TheAuldGrump [ 07-29-2009, 10:18 PM ] |
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Author: | ScrubKai [ 07-30-2009, 06:10 AM ] |
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Author: | TheAuldGrump [ 08-01-2009, 07:25 PM ] |
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Author: | Bob_Runnicles [ 08-12-2009, 02:21 PM ] |
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This and Himmelveil 1 now at 90%, which I think is an update right? The finishing line is in sight! Come on Denny! |
Author: | Gamesmith Denny [ 08-14-2009, 10:19 PM ] |
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More love for sewers: |
Author: | Shinobi [ 08-18-2009, 07:59 PM ] |
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Author: | Gamesmith Denny [ 08-27-2009, 02:42 AM ] |
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Still finishing up promos for sewers. More to come. |
Author: | golem101 [ 08-27-2009, 05:07 AM ] |
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Author: | Gamesmith Denny [ 08-29-2009, 09:49 PM ] |
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Author: | Bob_Runnicles [ 08-29-2009, 10:19 PM ] |
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Just out of curiousity, but what happened to your old mascot, the antler-headed barbarian dude, Denny? Okay, I know I'm old school but I kinda miss his presence in these latest promo pics.... |
Author: | Lord_Abbadon [ 08-29-2009, 10:52 PM ] |
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Bob, That's funny as someone else on the beta expressed the same view. Bring back Mossy! Lord Abaddon of Wormwood |
Author: | Gamesmith Denny [ 09-01-2009, 12:59 PM ] |
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Sewers IS GOLD!!! GO GET IT HERE: http://www.worldworksgames.com/store/in ... cts_id=304 |
Author: | golem101 [ 09-01-2009, 01:07 PM ] |
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Got it. |
Author: | Tinybrain [ 09-01-2009, 01:19 PM ] |
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Question for people who have snagged this... Could it plausibly be used as a replacement for minichunk to make my dungeon for my 4e game? I'd want at least some flooring that had no muck and some walls that were low tech and/or bare. Thanks in advance! |
Author: | Kane [ 09-01-2009, 01:25 PM ] |
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Flooring should be no issue as their are tiles with and without sewer-flow. Walls at most have a grating. I THINK their were some blanks...have to double check. |
Author: | uther_dracus [ 09-01-2009, 01:32 PM ] |
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Got mine, now I can start on the old Shadowrun sewers.. Wonder how much I can get done by fridays game |
Author: | Squirmydad [ 09-02-2009, 09:47 AM ] |
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Author: | Mr O. [ 09-02-2009, 10:16 AM ] |
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Author: | Talae [ 09-02-2009, 10:21 AM ] |
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Author: | Mr O. [ 09-02-2009, 10:35 AM ] |
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Author: | Pershadow [ 09-02-2009, 11:02 AM ] |
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Author: | Kane [ 09-02-2009, 11:21 AM ] |
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Author: | BigBadBull [ 09-02-2009, 11:21 AM ] |
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Author: | Llew [ 09-02-2009, 12:11 PM ] |
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Author: | MelEbbles [ 09-02-2009, 01:23 PM ] |
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Author: | CapnG [ 09-02-2009, 08:26 PM ] |
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Hey gang, hope you're all enjoying the new sewer-y goodness (seems a bit contradictory and slightly gross I know but there it is). On the topic of open tiles, frankly their inclusion never came up until well into development and by that time the filesize of the set was pretty much where it ended up being in the final version. Balancing content, release date, filesize and pricetag meant lines had to be drawn somewhere and that was one of those lines. Also there's the core idea itself. The set is after all a sewer, so vast expanses of open space don't really make logical sense, both in concept and in terms of practical application where the street tiles are placed above the sewers, going more than a tile or two without supports would be problematic indeed. However, don't despair. Part of the new Terrainlinx paradigm is rapid turn around on new sets, including expansions so rest assured we are listening. |
Author: | Kane [ 09-02-2009, 08:46 PM ] |
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I think you made the right choice. I mean, its already 130MB and the amount of content is...well, insane. That is what expansion sets are for, eh? |
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