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****RELEASED**** MAYHEM: Armoury #1/TerrainlinX Edition!!! http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=8194 |
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Author: | Deathreaver999 [ 03-25-2010, 11:14 PM ] |
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Author: | bayushi_shogo [ 03-25-2010, 11:17 PM ] |
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Author: | Gamesmith Denny [ 03-25-2010, 11:22 PM ] |
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Author: | Deathreaver999 [ 03-25-2010, 11:24 PM ] |
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Author: | Muncey [ 03-25-2010, 11:36 PM ] |
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Author: | nrobert [ 03-26-2010, 12:00 AM ] |
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Author: | Imajica [ 03-26-2010, 03:46 AM ] |
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Author: | m0nk3yb0y [ 03-26-2010, 04:57 AM ] |
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Author: | johnsocp [ 03-26-2010, 05:23 AM ] |
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Author: | robby [ 03-26-2010, 05:25 AM ] |
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Author: | Ravebomb [ 03-26-2010, 06:55 AM ] |
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Very very cool stuff guys. The moment I start DMing in a modern setting, these will be added to my collection. At the moment though, I'm working through the dozens of Dwarf Hall tiles I need... |
Author: | drewt333 [ 03-26-2010, 10:56 AM ] |
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Author: | Gamesmith Denny [ 03-26-2010, 12:01 PM ] |
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Author: | Bigby [ 03-27-2010, 02:00 AM ] |
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Hi guys, very nice piece of work, I'm quite impressed and tempted to switch to the terrainlinx line. But I do have one question, has this set gsd-file support? it is stated nowhere, and I feel that I need a craftrobo |
Author: | Lord_Abbadon [ 03-27-2010, 02:11 AM ] |
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All TLX sets are Robo Cutter compatible. Do yourself a favour and buy one, it's like your newest beset friend. Lord Abaddon of Wormwood |
Author: | Bigby [ 03-27-2010, 03:42 AM ] |
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Author: | DeltaIce [ 03-27-2010, 07:27 AM ] |
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Author: | Bigby [ 04-02-2010, 12:43 PM ] |
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Author: | Gamesmith Denny [ 04-02-2010, 02:14 PM ] |
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Author: | DeltaIce [ 04-05-2010, 06:51 AM ] |
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[quote="Bigby... I just roamed through the set to figure out what I should print out to get a feeling for the TerrainLinx system. Doing that I did not find the gsd-files for the "Awning and Props.pdf". Is this intended or are they missing?[/quote] I haven't found that file either. |
Author: | Bigby [ 04-10-2010, 01:47 AM ] |
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I got the first small shop done. Pictures can be found . Now I have to do the street tiles ... |
Author: | Gamesmith Denny [ 04-10-2010, 07:52 AM ] |
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Author: | DeltaIce [ 04-17-2010, 03:07 AM ] |
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I just couldn't go with every building being the same brick color, so I manipulated the texture (hue,sat,and light) until I had six new variations for the set (steel grey, old red, tan, olive, orange-red, and puke). Each required over 50 pages to change. They all look good, but now that they are done I'm burned out. To tired to build. How the heck do you guys keep going??? The tons of work you do is staggering! All I did was make color adjustments on one texture. You guys design, create textures ... on and on. Forgive me, please, for every bitching remark I've ever made about the time it takes to do things. What a humbling experience. Bless you for all your work. |
Author: | Gamesmith Denny [ 04-17-2010, 08:03 AM ] |
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lol...Thanks for that Delta Yeah, its a pretty massive workload when you really get into it. To get a set to market in 1 or 2 months its full-on, 8-12 hour days. I keep meaning to do a production diary but we're always so involved with the work that we can't find the energy/time to do that on top of everything else. It would be fun to share some of the process though if for no other reason than to keep the pitchforks and torches away from the castle gates |
Author: | Deathreaver999 [ 04-17-2010, 09:46 AM ] |
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Author: | Bigby [ 04-17-2010, 09:42 PM ] |
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Hi Denny, any news on the gsd-files yet? I'm not really in a hurry, just an update on the status would be nice. Cheers Bigby |
Author: | TerrorTigr [ 04-17-2010, 11:15 PM ] |
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Author: | Bigby [ 06-13-2010, 08:07 AM ] |
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