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Rezolution http://www.worldworksgames.com/forum/viewtopic.php?f=3&t=963 |
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Author: | Hisst_Ka [ 01-12-2005, 05:50 AM ] |
Post subject: | Rezolution |
Author: | Master Poe [ 01-12-2005, 06:11 AM ] |
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Author: | robby [ 01-12-2005, 06:27 AM ] |
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Author: | johnsocp [ 01-12-2005, 07:03 AM ] |
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It looks cool. I have been looking for another Sci-Fi miniatures game since GeoHex and Ground Zero Games parted ways. Hopefully availability in the US will be good for this unlike GZG stuff. I know someone in the US complaining about availability. ![]() --Chris |
Author: | Hisst_Ka [ 01-12-2005, 07:40 AM ] |
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When Denny mentioned it, I Googled and found the site.I registered there and got e-mail this morning with the link for the pics... |
Author: | Hisst_Ka [ 01-12-2005, 07:43 AM ] |
Post subject: | hmmm - info from the Aberrant site - note the CDROM/Terrain |
Rezolution is a fast paced, cinematic miniature battles game set in an original science fiction universe, with revolutionary simultaneous play and story based missions. Players need very few miniatures to begin play, in fact a starter set contains all you need (except d6, a measuring tape and a friend!), monthly releases will expand this superbly detailed range increasing game play possibilities and growing the Rezolution universe. · Starter Sets: Choose from four different factions with all you need to start playing, including metal miniatures, data cards, quick start rules, specialty dice, CD-ROM containing printable full color 3D terrain, counters and templates. · Add to your collection with miniature blisters packs and box sets, containing metal miniatures and data cards. Rezolution: A Dark Tomorrow Core Rulebook Immerse yourself in the Rezolution universe. Begin your journey into this fantastic original sci-fi setting with this 200 page rulebook. Includes full rules, complete army lists, background for all factions including special characters, scenarios, painting/terrain guide and fiction. Designed and Developed by Simon Mackenzie Authors: Chad Huffman, Tony Kenealy, Simon Key and Simon Mackenzie Artists: Bradley Bleeker, Ross Campbell, E. M. C. Oo, Hugh Jamieson, Jaime Jones and Peter Johnston Soft Cover, B&W and Color |
Author: | Ghenghis_Ska [ 01-12-2005, 08:01 AM ] |
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I took a stroll through the pictures, and got to think that some of them could work for Serenity/Firefly, the whole Asia Pacific look and the marshal being the Independents... |
Author: | Gamesmith Denny [ 01-12-2005, 09:17 AM ] |
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lol...You guys, I can't keep anything from you ![]() |
Author: | robby [ 01-12-2005, 09:19 AM ] |
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Gotta love the digital age. ![]() |
Author: | Hisst_Ka [ 01-12-2005, 11:46 AM ] |
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I hope the announcement tells whether we can d/l the terrain or if we will have to buy it with the game... |
Author: | robby [ 01-12-2005, 01:41 PM ] |
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Author: | TheAuldGrump [ 01-12-2005, 04:27 PM ] |
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Author: | Gamesmith Denny [ 01-12-2005, 06:31 PM ] |
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Author: | robby [ 01-12-2005, 07:30 PM ] |
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Author: | typo [ 01-12-2005, 11:27 PM ] |
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Author: | Cyberwolf [ 01-13-2005, 02:19 AM ] |
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I am excited about Denny's involvment, because I really like goodies for games (still using some of the scenery that came with White Wolf's Battleground Trinity Box). But the first minis look a bit underwhelming - at least for my taste in minis. Psudo Sumo fat guy with Geta clocks and necktie? Ahemm - yes.... there is room for improvement her ![]() The concept art looks IMHO better and the world itself sounds interesting, too. |
Author: | BigJuju [ 01-13-2005, 11:30 PM ] |
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Author: | Fl0ydski [ 01-14-2005, 09:38 AM ] |
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Speaking of GZG. I'd love to get my hands on FS and SGII. Can't wait to see Denny's take on the terrain/scenery for this system! Might end up being very usable for UM's Urban War system. -floyd |
Author: | TheAuldGrump [ 01-14-2005, 09:57 AM ] |
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Author: | Gamesmith Denny [ 01-14-2005, 11:14 AM ] |
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