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headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4588: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4589: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4590: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - Prox Mines
Dirigible Joined: 06-05-2009, 12:54 AM Posts: 1104 Location: The back of your fridge
Been thinking again. How about proximity mines? these could be placed as small debris fields or ADPs. To do this right, each debris/ADP/whatever would have to be #'d like a ship. controlling player writes down which #'s are prox b4 game.
Mines are dumb, so any ship (from any player) whose movement ends within 6" of mine edge sets off a capital-sized kablooey. Dumb mines are intended to keep players from hiding in a 'thorn bush.' Mines disappear after use. if a ship is destroyed, normal debris placement follows.
Thoughts?
*EDIT: Any prox mine that detonates also sets off other mines within 12"
Normal?!? Man, I'd give my left arms to be normal.
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