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Space map done (almost)
I saw the sunrise and city lights and said to myself that I just *had* to update my own map:
What you see here is a map that conforms to Battletech's "Aerotech 2" ruleset. 4 or 5 hexrows above ground level is the atmospheric interface through which spacecraft re-enter the atmosphere. Gravity has stronger and stronger effects as you move closer to the ground. The space hexes in between the interface and the ground level are considered "upper atmosphere". If you spend a turn at ground level, you move to a "lower atmosphere" or "ground" map depending on how you're using the rules.
Published rules only use a generic space map, but I thought it'd be cool to give some extra visual help to the player.
Here's where I was about halfway through:
Like before, I mashed up some images from NASA's famous blue marble imagery and changed the interface gradient from purple to teal/blue. You can sort of see what used to be Australia on the right, then Spain to the left, and then Indonesia; all twisted and abused into a figment of fantasy.
For better visual interest I decided to make the map tile twice instead of infinitely so I could integrate the sunrise idea:
The clouds likewise came from some NASA imagery. I got a decent 3d look on the old image, but it looked too fuzzy and like cottonballs. Also, the viewpoint shows someone up in space, not decending through volumetric clouds (which I could do much better now that I found out Bryce is free for non-commercial use).
Now I just needed to work on the stars some and came up with this idea:
It's sort of a mix of my own stuff and some techniques I found floating around on the web. I insist on creating Hubble-like imagery even though you wouldn't see this stuff with your bare eyes. It's just too cool not to use.
Eventually I'd like to create another part of a tiling map that either uses Uncharted in a kitbash or is my own work and tiles cleanly with this mat. I plan on taking this one to the printers. (jeez, it's 240 dpi and about 150mb flattened. I've never made anything this big.)
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