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To make Villageworks perfect... http://www.worldworksgames.com/forum/viewtopic.php?f=6&t=192 |
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Author: | momaw27 [ 02-09-2003, 11:57 AM ] |
Post subject: | To make Villageworks perfect... |
Author: | Gamesmith Denny [ 02-10-2003, 07:13 AM ] |
Post subject: | Re: To make Villageworks perfect... |
Author: | momaw27 [ 02-10-2003, 08:40 AM ] |
Post subject: | Re: To make Villageworks perfect... |
Author: | Klingbeil [ 02-10-2003, 09:04 AM ] |
Post subject: | Re: To make Villageworks perfect... |
Author: | Aleph13 [ 02-20-2003, 03:16 PM ] |
Post subject: | Re: To make Villageworks perfect... |
I agree with calling it an "expansion". Better marketing, and all that. ;) The idea is a solid one, and would make us some pretty happy campers. Having extra tile sets and building parts, statues and the like would help fluff out dungeons and towns so that the players don't get bored, and Denny would be able to put out sets that wouldn't require the full-blown time commitment that a new, "2.0" set would entail. Of course, I waiting for the CastleWorks 2.0 set with great anticipation... ;D Aubrey |
Author: | Chris_Nason [ 02-21-2003, 03:18 PM ] |
Post subject: | Re: To make Villageworks perfect... |
Why not add it to the Interior Works set? I know it's not technically interiors, but if it's just one page, why go through the hassle? Just my 2 cents worth. |
Author: | Avon [ 03-24-2003, 12:50 PM ] |
Post subject: | Re: To make Villageworks perfect... |
A suggestion.. How about introducing some form of loyalty scheme? Nominal charge for an expansion but people who have purchased all other sets get it for free? Obivously, some thought needs to be made on how this would be administered. Avon |
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