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High road to China http://www.worldworksgames.com/forum/viewtopic.php?f=6&t=6616 |
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Author: | SirDidymus [ 09-23-2008, 10:59 AM ] |
Post subject: | High road to China |
Hey all, I don't know if it's been posted yet, but I'm thinking that oriental themed buildings would be great for use in a modern-day chinatown, oriental-themed sci-fi, anime, or any other multitude of uses. Hell I'd love to sci-fi up some archetypal oriental building for Rezolution terrain. I know i'd snap up a set the nanosecond it would be available. SD |
Author: | 2GunMojo [ 09-23-2008, 02:08 PM ] |
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I second that! |
Author: | Pall_S [ 09-23-2008, 03:10 PM ] |
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Oddly enough I was in Chinatown in GTA 4 the other day and was sizing the place up for shapes....as I was dodging bullets and burning police cars. But it would lend nicely to a cyberpunk layout..... |
Author: | Lord_Abbadon [ 09-23-2008, 03:19 PM ] |
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Actually once the texturing had been done such a set would plug and play nicely into Near Future, Modern and Western. Lord Abaddon of Wormwood |
Author: | Deathreaver999 [ 09-23-2008, 04:03 PM ] |
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![]() NEED A PLACE FOR ALL MY NINJAS TO HANG OUT!!!! ![]() ![]() ![]() |
Author: | Rabidfox [ 09-23-2008, 06:20 PM ] |
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Author: | Highland_Piper [ 09-23-2008, 09:50 PM ] |
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And I would for my historical games!!! Not to mention I could rescale them down for MechWarrior (I play house Liao) |
Author: | Rabidfox [ 09-23-2008, 10:55 PM ] |
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Author: | lostearthmother [ 09-23-2008, 11:58 PM ] |
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Author: | vampifan [ 09-24-2008, 02:50 AM ] |
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