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WorldWorksGames :: View topic - Hello and hm-- bad timing?
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Hello and hm-- bad timing?
http://www.worldworksgames.com/forum/viewtopic.php?f=62&t=10993
Page 1 of 1

Author:  Cardstock Grognard [ 02-15-2012, 08:56 AM ]
Post subject:  Hello and hm-- bad timing?

Hello, this is my first post to the Forums. I have started by reading a number of product overviews and tutorials. As well, I have researched the various "old product lines" and the TerrainLinX and other, newer items. Some questions follow: I would not wish to start purchasing a lot of stuff that is unusable.

I am interested in getting into the craft cutter gaming products, but from what I can see, my timing may be bad-- it seems that WWG went mainly into Silhouette support, after earlier supporting both that and Craft Robo? I noticed that the currently available Silhouette model is not the one mentioned as being supported-- and then I read in these forums that there has apparently been some consternation because the Silhouette company did not make its cutter backwards-compatible.

I have also seen some "historical" threads regarding people converting older models to cutter-compatible ones, and I have read the latest thread regarding that.

My apologies in advance if I am about to post too many questions.

My questions are:

(1) Is this precisely the wrong time for me to start buying WWG products, if the current product line is non-functional with available cutters?

(2) Is the WWG company, rather than the "community", going to be producing materials compatible with existing cutters, and, if so, with which one(s)? Moreover, some of the past threads that I have read implied a reluctance by WWG to have others adapt their older products (quite reasonable, since they wish to sell new ones), but also showed little likelihood of any of their older stock being converted by the company-- time constraints, and all that.

(3) Will any thought be taken for the future-- what if there is a new cutter out yet again, next year?

(4) Even for the previously supported cutter, there seemed not to be terribly many pieces and sets out for TerrainlinX, when compared with the materials in the "older, archived" formats. (Perhaps the modularity made the sheer number of products less necessary, but there seemed far fewer varieities of buildings and props.) Is the expectation that new customers will buy both old and new materias and "mix and match" them? I would prefer to concentrate my funds on one format.

(5) I have noticed a "free downloads of older cutter-compatible products" thread. Woudl I be correct in presuming that since the new cutters do not support the old format, and since those are not being converted, such materials are only of use to those with the older cutters?

Thanks in advance for any responses.

Author:  sdavies2720 [ 02-15-2012, 12:34 PM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  Gamesmith Denny [ 02-15-2012, 01:12 PM ]
Post subject:  Re: Hello and hm-- bad timing?

Welcome to WWG Cardstock Grognard!

I think the most important thing I can relay here to you is that "automated cutter" support is a fringe benefit and a courtesy service, not a requirement to get into this hobby. WWG has been producing modelsets for nearly a decade and in that time a large majority of our history and the catalog has not had (does not have) robocutter support. Its a fun and effective tool for those that can afford the added expense to their hobby but by no means a requirement.

Because we don't have any kind of oversight or official partnership with robocutter manufactures, we have little influence over their ever changing standards. That being said, they seem to be maintaining some form of backwards compatibility with newer robocutter models (via software). The greatest benefit to joining our community is the massive knowledge base and experience our users bring to the table. If there's a problem, the community is usually fast to fix it. If there's a workaround, the community finds it.

In terms of converting older products to utilize robocutters, it comes down to the fact that you have to manipulate the actual page graphics to fit safe cutting margins AS WELL AS creating cutting paths for those newly positioned graphics. It might not sound like it but given the size of our catalog and the average size of each product, its a massive, time consuming and very complicated job. We are providing the community with the potential to create conversions for products they own but the reality is that many start with the best intentions and typically fail to complete conversions to required standards.

There are 25 releases in the TerrainlinX catalog (all robocutter friendly) and 25 releases in the vault (our older release), add in the Propsmaster category and SwiftScenics and we've made quite a bit of headway with new standards in recent years. The real difference comes down to a question of what you need on your table and whether or not you require extreme modularity vs older options with light modularity. Stylistically and in terms of scale, the model sets can happily occupy the same table which is why older offerings continue to sell as well as they do.

Long story short; we all love robocutters but they certainly aren't our main priority or focus. Its some extra bang for the buck for the people who own them but at the end of the day, our main focus is on making great terrain.

Author:  ehisey [ 02-15-2012, 03:06 PM ]
Post subject:  Re: Hello and hm-- bad timing?

Robocutting is great bonus, but not even close to required. Denny gave you the official word on things. From a user stand point, if you are not dead set on using the robocut method, everything WWG sales works well with each other even crossing genres in most cases.

Author:  Cardstock Grognard [ 02-16-2012, 06:32 AM ]
Post subject:  Re: Hello and hm-- bad timing?

I quite understand that one can manually construct this sort of model-- I have done so, though not for gaming aids, rather more for art forms and general amusement. However, the ability to quick-cut a number of items as needed was definitely the thing that was prompting me to invest in quality, commercial models for gaming, rather than simply using the volumes of free hobbyist stuff out there. Moreover, the cutter would be useful for other hobbies as well.

So, the cutter is not the sole issue-- it's whether I wish to go from a hodge-podge of scratch-bulit and/or freebie terrain, to a more unified, organised method that would utilise a format like TerrainlinX, or not.

At this particular point in my allocation of time to hobbies, the ability to use pre-cut pieces is, for me, definitely not just a "perk". It is significant value added to the intrinsic desirability of the purchase as a whole. If I wish to manually cut and assemble, I can still always do that. If I need to get some pieces together quickly, I can do that too.

Nonetheless, the high quality of what I have seen on the various product pages still entices me to try some of the offerings. However, the current cutter compatibility issues do definitely detract, if I am to be frank.

Rather than simply looking at what I saw on the boards and telling myself "Oh-oh, forget it", I thought that I'd ask. I am glad that I did. The actual response as far as the questions themselves is not reassuring, but: equally important is the willingness of Mr. Unger to reply so quickly in behalf of the company, and that the community here is supportive and caring of the hobby.

So, I will most likely look over the TerrainlinX stuff and pick a set and try it out-- without a cutter, for now. I wil reserve judgement regarding going into the line(s) "whole hog" until I can weigh how much time I can afford to put into these, to do a good job. It's mainly my own problem-- I am meticulous and like to read the guides/do the tutorials and try for a "professional" look, and that uses up more time. I was hoping that the cutter would save some finicky bits. ;)

Author:  Gamesmith Denny [ 02-16-2012, 09:52 AM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  Cardstock Grognard [ 02-16-2012, 01:18 PM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  mrcaptainpants [ 02-16-2012, 02:40 PM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  Talae [ 02-16-2012, 04:58 PM ]
Post subject:  Re: Hello and hm-- bad timing?

I am not the authority on this, but my understanding is that it is possible to do, but with some minor effort on the software front. I personally picked up an SD on eBay over the holidays and think my purchase was well worth the money spent. I have already cut about 200 pages and don't see any sign of slowing down soon.

Author:  Ninevah [ 03-01-2012, 10:06 PM ]
Post subject:  Re: Hello and hm-- bad timing?

You can actually still buy the SD. Amazon somehow has new ones for sale:

http://www.amazon.com/gp/product/B004G4 ... 00_details

I bought one and it just arrived today and I can verify that everything is still in the shrinkwrap.

Author:  Nickydude [ 03-02-2012, 03:27 AM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  SpaceTrucker731 [ 01-22-2013, 06:14 AM ]
Post subject:  Re: Hello and hm-- bad timing?


Author:  joydyhee [ 01-22-2013, 07:40 AM ]
Post subject:  Re: Hello and hm-- bad timing?

Welcome to the forums!

In , ReaperBryan has posted that he purchased a Cameo and it was used successfully with current GSD files. Perhaps post there to see if he did anything specific to get them to work or if they worked as provided.

Thanks,

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