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Incorrect output settings on Connectors 6inch-2.GSD http://www.worldworksgames.com/forum/viewtopic.php?f=62&t=9250 |
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Author: | mproteau [ 02-08-2011, 06:40 PM ] |
Post subject: | Incorrect output settings on Connectors 6inch-2.GSD |
Found out the hard way that the blue lines on the file Connectors 6inch-2.GSD are set to be solid lines, not dashed lines. I double checked the GSD Saint site to make sure it hasn't already been fixed. I didn't get a response yet from the community at large, but I think the two small cut lines on the glue area of the connectors in Connectors 6inch-1.GSD, Connectors 6inch-2.GSD, Connectors 3inch-1.GSD, and Connectors 3inch-2.GSD shouldn't be there either. I made three connectors WITH the cut lines there, and then three more after taping the cut lines back, and the latter was MUCH easier for me to assemble. Oops. Another thing I discovered... I'm looking at Connectors 6inch-2.GSD and the first connector on the left, at the bottom, needs a blue dash line the same way the 3rd connector from the left has. Connectors 6inch-1.GSD has the same issue, this time at the top of the 3rd connector from the left. |
Author: | Talae [ 02-08-2011, 07:18 PM ] |
Post subject: | |
Author: | mproteau [ 02-08-2011, 07:29 PM ] |
Post subject: | My pleasure! |
Author: | Talae [ 02-08-2011, 08:06 PM ] |
Post subject: | Re: My pleasure! |
Author: | Zenguy [ 02-08-2011, 11:00 PM ] |
Post subject: | |
Moderator note: moved this discussion into its own topic to make sure it doesn't get overlooked - not that there's much chance of that, given the way Highland_Piper keeps an eye on all things GSD ![]() |
Author: | Highland_Piper [ 02-08-2011, 11:52 PM ] |
Post subject: | Re: Incorrect output settings on Connectors 6inch-2.GSD |
Author: | Highland_Piper [ 02-08-2011, 11:55 PM ] |
Post subject: | |
Just a note to all that may be reading. If you have a new issue please start a new thread as I don't always catch stuff buried in older threads. I will work a bit harder on spotting those. I'm so glad we use Silhouette Studio now ![]() |
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