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Post Apocalyptic Sets http://www.worldworksgames.com/forum/viewtopic.php?f=65&t=7591 |
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Author: | TheAuldGrump [ 09-06-2009, 08:42 PM ] |
Post subject: | Post Apocalyptic Sets |
Hmmm, as I continue with my Fallout Spycraft game I find the idea of a scavenged sheet metal set floating in my head. Definitely a Post-Apocalyptic feel. Thinking it over, I can picture a ruined streets set, and a wastelands terrain set as well. The Auld Grump |
Author: | Halcy [ 09-06-2009, 08:46 PM ] |
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.... .......thunderdome? But yeah, I think salvaged metal walls would make for flavorful post-apoc TLX material. |
Author: | TheAuldGrump [ 09-06-2009, 09:11 PM ] |
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Author: | DeltaIce [ 09-09-2009, 09:26 PM ] |
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Author: | Kane [ 09-09-2009, 09:44 PM ] |
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Author: | DeltaIce [ 09-10-2009, 05:08 AM ] |
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Author: | Highland_Piper [ 09-10-2009, 11:50 AM ] |
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Author: | Bob_Runnicles [ 09-15-2009, 05:53 PM ] |
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I smell a spambot......but I don't see any way to report it (besides it being spotted by a mod somewhere down the line). |
Author: | TheAuldGrump [ 09-15-2009, 08:48 PM ] |
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I had fun with all three main Fallout games - the thing to keep in mind with the first two is heal up! wandering around wounded can get you dead real fast. I was once wounded enough that I was killed by the unwashed masses as they were chasing the spammer by the carcass of the crashed whale. (But at least that allowed me to make one of the most ridiculous sentences it has been my pleasure to type. ) The Auld Grump - the first two Fallouts and Arcanum remain two of the most replayed computer RPGs I own. |
Author: | CapnG [ 09-15-2009, 08:52 PM ] |
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Author: | Halcy [ 09-15-2009, 09:11 PM ] |
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