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Does TLXP support inventory? http://www.worldworksgames.com/forum/viewtopic.php?f=66&t=10420 |
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Author: | BugLaden [ 10-01-2011, 09:18 AM ] |
Post subject: | Does TLXP support inventory? |
Maybe I'm going about this wrong. I'd like to build a layout based on the tiles I have. Is there a way to create an inventory? |
Author: | Akmor [ 10-01-2011, 09:59 AM ] |
Post subject: | Re: Does TLXP support inventory? |
No, not in the current version of the software... |
Author: | Talae [ 10-01-2011, 12:49 PM ] |
Post subject: | Re: Does TLXP support inventory? |
I made one save file that has all of my parts in one place. I then reference that. This has been a feature request for a while, but I think it fits the category of being more difficult to implement than it sounds. |
Author: | Akmor [ 10-01-2011, 11:26 PM ] |
Post subject: | Re: Does TLXP support inventory? |
Talae: good point to have a "map" referencing all your tiles. As for the difficulty to add an inventory, its not that complex, at least for a basic inventory feature, trust me on this... |
Author: | ehisey [ 10-02-2011, 08:31 AM ] |
Post subject: | Re: Does TLXP support inventory? |
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