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TLXP Feature Request: Selecting stacked objects http://www.worldworksgames.com/forum/viewtopic.php?f=66&t=11710 |
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Author: | mproteau [ 10-15-2012, 10:49 AM ] |
Post subject: | TLXP Feature Request: Selecting stacked objects |
I'm playing with making my own markers for the planner. I find it pretty common that I have overlapping items (like walls and markers for doors). Unfortunately, it's really common that when I click to select my marker, I get a wall instead. I seem to have to move the wall out of the way in order to get at the marker. It'd be nice if there were some more streamlined way to get at other items in the stack. Here are some ideas off the top of my head: a) Click once to select. Click another time to select the next object in the stack. Etc. b) Right-click to get a context menu and allow selecting an object from a list of objects available at that point. I realize I can "lock" walls, for example, to make selecting markers easier. But this locking interface requires a number of clicks to get to in order to turn it on and off. |
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