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Dwarf Harbor http://www.worldworksgames.com/forum/viewtopic.php?f=66&t=7994 |
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Author: | TheAuldGrump [ 01-14-2010, 04:17 PM ] |
Post subject: | Dwarf Harbor |
Well, I really did not feel like redoing the first part of the dwarf tunnels, so instead I planned out the portion that is outside of the tunnels - at the harbor. I did not bother putting in the posts - they are a trifle twitchy, and the point here is to test the planner out as a mapping program. One observation in this regard, however - because TLXP does not keep track of which walls and posts come from which set, the manifest in this instance is less than useful. The Auld Grump |
Author: | Sacretis [ 01-14-2010, 04:35 PM ] |
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Author: | TheAuldGrump [ 01-14-2010, 05:24 PM ] |
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Author: | bayushi_shogo [ 01-14-2010, 11:04 PM ] |
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Author: | Sacretis [ 01-14-2010, 11:16 PM ] |
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Author: | TheAuldGrump [ 01-14-2010, 11:25 PM ] |
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