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Dangerous Alley http://www.worldworksgames.com/forum/viewtopic.php?f=68&t=10491 |
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Author: | badula [ 10-16-2011, 07:35 AM ] |
Post subject: | Dangerous Alley |
I had in mind an ambush in an isolated alley for one of my next encounters. the players should be trapped inside it (maybe a trap trigs blocking the exit), then thugs should pop on the balconies raining some arrows on the players auntill they figure that they have to break in the buildings to face the danger p.s. for the mods: is there a way to let you host the pics? my storage on picasa is running out... p.p.s. forgive me for the mess around!^^ |
Author: | ehisey [ 10-16-2011, 08:19 AM ] |
Post subject: | Re: Dangerous Alley |
Author: | badula [ 10-16-2011, 08:46 AM ] |
Post subject: | Re: Dangerous Alley |
Author: | ehisey [ 10-16-2011, 10:13 AM ] |
Post subject: | Re: Dangerous Alley |
Author: | HenryLoenwind [ 11-02-2011, 08:55 AM ] |
Post subject: | Re: Dangerous Alley |
Author: | poulpox [ 01-09-2012, 02:03 PM ] |
Post subject: | Re: Dangerous Alley |
This is a brilliant idea, I like it! ![]() |
Author: | greypilgrim [ 01-14-2012, 04:39 AM ] |
Post subject: | Re: Dangerous Alley |
I am not into using the TerraClips format (yet), but I'm following this Forum section... +1 on the layout build design - thanks for sharing! Gives me an idea of how massive some of my planned builds are going to end up being... |
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