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longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - Pathfinder 2nd Edition Playtest
So, has anyone else taken a look at the new Pathfinder 2nd Edition Playtest that was just released at GenCon? It feels A LOT like DnD 4th edition. I'm not sure why they're wanting to move this route 'cuz there's a reason WotC gave up on it and came out with 5th. In fact, it can be argued that Pathfinder had it's big success in the industry BECAUSE of the way most gamers responded to 4th edition. I had a session tonight with a bunch of PFS folks going over the rules and prepping for playing through the new Doomsday Dawn module in the next 2 weeks. So, all my impression is based upon reading. Playing through it will be the real test.
Gear Head Joined: 07-16-2011, 04:36 PM Posts: 934 Location: Galesburg IL
I can't comment on the 4th Ed for DnD 'cause I've never looked at it. I am just now starting to go over P 2nd Ed. Playtest. We have a group that is going to start playing it on Monday nights, starting next week - so I will post as to how things go along.
~I knew I should have taken that left turn at Albequerque... but I know where my towel is!
My group took a look and decided that it was full of NOPE!
The one thing we liked - Two Actions and a Reaction - was already in Pathfinder Unchained.
I have a ten year old girl in my Tuesday group that is... skeptical of the new edition. (She is running a Pathfinder game of her own - I am so proud of her!)
She may start running a 5e game at some point - her parents picked up the 5e version of The Blight in a Humble Bundle. (The Pathfinder version of The Blight is 954 pages. 954! They know their daughter. )
So, sticking with PF1.
The Auld Grump
Nullum magnum ingenium sine mixtura dementiae fuit.
The challenge with going to 3 actions per turn that are identical is that every action you could take can be compared to just a simple Stride or Strike action. If the option you're looking at isn't clearly better than both of those, then it's not worth it. And most of those require you to spend a feat to even be able to do them, so there's a cost to even be able to take that action.
Take, for example, the 1st level power of the cleric's Might domain, Athletic Exploit. It takes a Somatic Casting action and it allows you to ignore the check penalty and the speed reduction for armor (or encumbrance) until the end of your turn. The check penalty might be worth it in certain situations, but the speed reduction is worthless because you could have instead just taken a Stride action and moved your current speed. Unless you're somehow so encumbered that you can only move 5 feet, you're better off just spending that action to move.
Or, look at the Cleric feat Channel Smite. It takes 2 actions and allows you to take a melee attack and deal damage with your channel energy as if you cast Harm or Heal, as appropriate. Compare that with simply taking the Strike action and then casting Harm or Heal using the 1 action option to deliver it as a touch attack. You're still spending 2 actions total, but with Channel Smite, either you do a bunch of damage or do nothing. With the other approach, your attack gets a to hit roll and then your spell has a separate to hit roll. And Harm and Heal don't have the Attack trait, so they don't get your Multiple Attack Penalty applied. In addition, there are feats you can take that make Harm and Heal have extra effects like healing you for a little dmg or giving you temp HP. Those effects wouldn't trigger with Channel Smite since it is not casting the spell. The only benefit I can see with Channel Smite is that it wouldn't provoke any Attacks of Opportunity since it doesn't have any casting actions in it. But you can't really tell what enemies even get Attacks of Opportunity in this game, so that's kind of a crap shoot.
Maybe this just comes down to them tweaking the different options better, but I'm finding it hard to believe that they've truly been working on this for 3 years, as they've stated.
I think that they have latched onto a particular vision of what direction they want the game to go - and it is very easy for tunnel vision to set in early when planning a project.
So, I do not have a hard time believing the three years, I just think that their beautiful vision has all the survival aspects of a soap herring.
That it is not going to survive and thrive in the manner that they want it to.
On the other hand - they have been responding to critiques, and have already updated the systems - which puts them two steps above WotC's behavior with 4e.
Megan's take on character generation was that you end up with half a character at creation - that characters in PF and even 3.5 are more capable.
The Auld Grump
Nullum magnum ingenium sine mixtura dementiae fuit.
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