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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - What is The Matrix?
Does anybody know of any good rule sets or homebrew ideas for a matrix type game? The only thing I've come up with is D20 Star Wars (I like the vitality system) with a heroic character for the 'wired' world and a commoner class for out in the real world.
Once, years ago, I posited the Matrix in a slightly modified format as the result of the Technocracy's ultimate triumph in a Mage "World of Darkness" game. It fit the setting exceedingly well when you started getting creative about inserting bits here and there into it.
I have written for:
Patron saint of papercut martyrs.
Guru of all things Kitbash, proud to carry on the traditions of Aubrey.
Commander Joined: 07-19-2003, 03:24 AM Posts: 3425 Location: Sydney
For D20 pick up a copy (even teh e-book version) of , this is geared towards a fantasy setting it could be easily adapted towards a modern setting.
Moving away from S20 (this is a good thing - 8/10 times) you have , this is a Wire-Fu / Gun-Fu dream. It is a supplment of BUT ... you don't need to buy it, why I hear you cry? Because there is , which is FREE!! All sillyness aside the Unisystem that AFMBE and Withcraft use is totally interchangable - but after reading Enter the Zombie you will get hooked and want the lot.
The next game that gives pure Wire-Fu is one that I have just got hold of called - which is based upon a Hong Kong comic of the same name - I hadn't heard of it untill I came across the game - because its all about the system. WotG is made to do Wire-Fu in the style of Crouching, hero and Flying Daggers just to name the most known. I must say it is high chinese fantasy which is called "Wu-xia". The forum of this game has weapon stats and skill tress for Guns and Gun-Fu.
Commander Joined: 07-19-2003, 03:24 AM Posts: 3425 Location: Sydney
Even though this is a double post.
Another game that fits the Matrix / Wire-fu mold is , this is a game that lets the players play mundane folks until a kinda of awakening happens and releases your trueself, Dragons!
The game allows flash backs, very remenisant of Highlander, in which the characters play their Dragonselves of yesteryear. When the flashback ends the players find more of their dragonselves have been unlocked and can access great carnage.
This game only lack the fact that there is only one print run out there and it seems unlikely at this point there will be a second run. But not all is lost - there is great support and the errata has been posted - which from my understanding is not as impressive as some of the White Wolf bits and pieces. The main complaint is a few unclear wordings and a number of spelling mistakes.
All this is to say the system is good - very good indeed! The creators had seen the Matrix and wanted the action of it, has seen Highlander and wanter immortals/undying souls walking the streets and then they added their own spin - Dragons!!!
The system has been built for this in mind - dragon damage but also man to man scale, with out having two systems.
Now you ask yourself while have I spent so much time on this one game while I have just glossed over the others? Simple actually, Witchcraft and All Flesh Must Be Eaten are great systems and work with just about anything hence the name Unisystem - but you can download Withcraft for free, so you should be able to have a looksees yourself.
Book of Iron Might is an add-on to the D20 system - its great if you already have the system and like its ins and outs. In a similar vain you should have a look a /which seems to do StarWars type action sooo much better.
As for Weapons of the Gods, I have only just acquired it so I'm slowly absorbing it. It sound so far as a very sound system but again I haven't chew through it enough yet.
Again I hope this is what you were asking for. All these system I mentioned are personal fav.s of mine because I want to have Elves that move like lightning, defenders that really defend and a hell of a lot more player input in the scenes.
Boiler Joined: 10-11-2004, 06:37 AM Posts: 374 Location: Cincinnati, OH
I am still under the strong oppinion superheroes (which the matrix is) is still best done in Champions. The problem with hero is it has a huge learning curve and if you don't have an experienced player it will be very difficult to use.
Dirigible Joined: 06-15-2004, 08:55 AM Posts: 1146 Location: St. Petersburg, FL
That's an interesting point Johnsocp! With the Hero system, you can just about build any 'power' that you need. But the learning curve is pretty hard to get past and I've found it's better for the players to have an idea of how the mechanics of the system work. Helps them advance their characters a little better.
Friend of mine created his own 'Matrix' rules a number of years ago and we played a session of his game using the rules. It was fun, but I'd have to play his 'Matrix' game to see how accurate his rules were.
But I think the Hero or even possible the G.U.R.P.S. Supers system would be the way to go, allowing you to build what powers you needed for the game.
Skunk
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