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Mk Dungeons question
I'm going to be using Chunky Dungeons for a MK Dungeons game. On the regular MK maps and tiles, a Wandering Monster token converts into a Mage Spawn when you get on the same tile with it.(unless your hero has a special ability that avoids this) When using a 3D dungeon, either Wizkids' plastic ones or the quality Worldworks sets, how close to a hero does a Wandering Monster token have to get before you convert it? Someone on the RPGnet boards said adjacent, but then the Stealth special ability kinda goes out the window. Anyone?
-When you lay out the map, and before you place tokens, agree on where the 'rooms' are and count those as tiles.
-If that's problematic due to design, place props or tiny markers on areas you want to define as tiles.
-The rule *I* like best is any token activates if it gets within 3 squares with line of site of any character. I love getting a character with a good move rating, activating critters for a nearby competitive party and then running away.
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