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DnD 4e encounter idea - using mirror tiles http://www.worldworksgames.com/forum/viewtopic.php?f=73&t=9185 |
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Author: | hulkster [ 01-19-2011, 01:38 PM ] |
Post subject: | DnD 4e encounter idea - using mirror tiles |
Author: | uncre8d1 [ 01-19-2011, 02:42 PM ] |
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Author: | Talae [ 01-19-2011, 03:31 PM ] |
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Author: | Matthew777 [ 01-19-2011, 04:09 PM ] |
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Neato ![]() |
Author: | Entiago [ 01-20-2011, 05:15 AM ] |
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Author: | Talae [ 01-20-2011, 06:55 AM ] |
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Author: | hulkster [ 01-20-2011, 08:59 AM ] |
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Author: | Talae [ 01-20-2011, 11:58 AM ] |
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Author: | DougT [ 01-21-2011, 04:52 AM ] |
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That looks like a good idea. I'll have to pick up some of those tiles to play around with. Here is a laser puzzle game called Reflections that might help you hone your skills at placing the mirrors. |
Author: | uncre8d1 [ 01-21-2011, 05:25 AM ] |
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you could complicate things by adding a prism to split the beam, or use a costume jewelry 'diamond' to block possible beam paths - something with lots of facets will 'shatter' the beam (you could also use this in the middle of a room as a trap that the players can use as a room-killer). |
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