[phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer 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[phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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on line 4588: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4589: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions.php on line 4590: Cannot modify header information - headers already sent by (output started at /includes/functions.php:3765) [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file 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line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 122: preg_match_all(): The /e modifier is no longer supported, use preg_replace_callback instead [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 124: array_unique() expects parameter 1 to be array, null given [phpBB Debug] PHP Warning: in file /includes/functions_reimg.php on line 126: Invalid argument supplied for foreach() WorldWorksGames • View topic - MineCraft....
Just put them in your crafting spot in your inventory or on a crafting table. Then click them. It will give you seeds!
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
Just had my first meaningful death...feel a bit sick to my stomach just now. It's what I've loved about this game, there is no out leveling it. Get stupid once and it can make you pay. I was checking out the same cavern system I've been in, little sick of the ravine so went to double check a couple of areas, one of which I was pretty sure led back to the ravine. Found a few new things, then right were I started getting to the ravine I hear a slime. Get close and see a large slime stuck in a waterflow. Behind him it went into the ground, but he was too big to fall in, which would soon change. So I blocked the water and started hacking...hit a lag patch...turned...lag jump...fell into lava.
I panicked for the first crucial second or two for sure. Then pulled it together and stomped on space bar, started mouse-wheeling to my bucket of water...never cleared the lava completely so I probably wasted the water, though I did see some obsidian on my died screen so I might have. My inventory was mostly gravel, but I lost my armor (Iron lvl 1 proctection mostly), my diamond sword with Sharpness II (that hurts a bit to lose), but the worst...my diamond pickaxe. It was Effeciency II, Unbreaking II, and Fortune I. I kinda want to cry lol.
So I exited the game after stumbling around my house for 20 seconds or so (it was day when I tried to sleep at my FOB in the cave). Worst part is I was kinda wandering around there so even if any of my stuff managed to fall outside the lava...there's no way I'll find it in time. Think I'll take a break for the rest of the night, show my neglected GW2 character some attention.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
That's awesome! Glad you finally got it sorted out. Hopefully now it'll be a ton more fun for you.
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
good to hear, Claus! I will have to see if they help me. my lag is tolerable, but I do get some.
I had a first today. I found a mineshaft. I have found a couple very small caves and mineshafts. This one was different. First pic is of the shaft after I had started to carve stairs out of the side.
I gpt down maybe one full turn around the 4x4 shaft and there were two caves leading further...one wet...
one dry...
I decided the dry was the easiest to explore...and, going back to my earliest D&D, I started marking my way; torches on the right. Then, I came across wood and cobwebs. My first thought...WTF?
And then the vastness of it unfolded.
last two pictures I saw things I have never seen before....what looked like diamond, and gold. being cautious, I didnt jump down and go for the diamond. there were several zombies, skellies and creepers. I saw at least one skellie in gold armor. I did go after the gold, and explored a little farther there. Found an area where I could see light above me, and I thought it was where I came in. And then I heard it....ssssssSSSSSSSSS!
Creeper.
So I ran back to get my stuff...encoundered another creeper, but tricked it into exploding and only taking a minor wound. Decided 2 hours of spelunking was enough for a work night.
this is a large system and I am really excited to find it. I think I have found obsodian, but haven't tried to mine it. I haven't gotten close enough to see if what I thought was diamond is diamond, but I have found gold and lapis, lava, lots of coal and iron.
and it looks like there is another cavern a little farther than this mine.
That is awesome! Yeah those mineshafts go on forever. You will need a diamond pick to mine the obsidian, and it takes about 30 sec. for each piece. Be real careful, there may be lava right under it.
Good find!
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
That's definitely diamond down there in the second to last picture.
Your comparison to D&D is perfect. I'm STILL exploring the first cave system I entered. It has to be the best visual representation of the Underdark I could imagine. I've played some games that have some great underground environments but you just can't compare the scope.
I've spent at least 10 hours down there. I am pretty sure I've finished the cave itself, but it had a mineshaft which cut through a ravine (I'm pretty sure that's a ravine in your shots). I'm still not done with that mineshaft or ravine since I keep switching which one I'm working on. I've found a second mineshaft after following a cave down deeper, and today I hit pay dirt. Tired of monsters dropping down from above in the ravine I started going around the top, building a walkway and getting ores. When I got to the far end there was a cave that went for a short while and turned about 90 degrees, opening into another ravine. Heading back I hear the cave sound and start digging, revealing a third ravine.
I feel like I should maybe give the cavern system a break and explore some more of the world but my brain won't let me leave it until I'm done. I'll try and get a pic of that second ravine, it must touch the surface somewhere because there vines coming all the way down. The other two are completely underground.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
Yes, Claus, I agree. You can never really visualize a cave system in 2D. They just don't work that way. I have done some very limited spelunking but they are rarely on the same plane. These were just incredible.
Yeah there is a mine, and a ravine. and a ton of other catacombs leading off. Waterfalls and lavafalls everywhere. All I hear is bats and spiders and zombies,...and other things I have never heard before! I need to make a bow to kill the creepers, but my chickens are not dropping feathers.
Anyway, I can't wait to explore this further. Is there an easy way to map these things out?
I don't know how much into redstone design you guys are, but since the hopper/comparator update I've been trying to figure out how to manage automated cart dump-and-return combined with track switching for occupied/non-occupied carts.
I thought the best design would be the 4th one with a piston to push you back on the track after running over a pressure plate. I even came up with a way to use the same piston mechanism to operate in reverse. Unfortunately it seems to have become unreliable as non-occupied carts jump the track and mis-time the piston about 30-40% of the time.
Unfortunately I don't think the others are all that good either. The first just plain doesn't work any longer. #2 uses up a *lot* of space. #3 requires precision timing and would probably be just as unreliable. #5 is probably an exploit and requires full speed of the cart. #6 is very simple and reliable but cannot work on a 2 way track.
I haven't even touched redstone beyond mining a bunch and making a single compass.
I'm still trying to figure out how to do a portcullis with nether brick fence. I have a 2x2 figured out for piston placement at least, i think i can do a 3x2, but anything more than that and I'm out of ideas. And none of this even touches on the wiring yet. I glanced at the forum, but most of those posts are about stuff so far advance it makes it look like I'm trying to light a candle in comparison.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
Yeah, I "used" to have a good understanding of logic gates from some electronics courses but it's been forever. I'm sure it will come back to me pretty easy, I just keep getting stuck exploring caverns. I enjoy building some, but it's the exploration that I love. Trying to finish my first network still. I think the uppermost caverns are done, the first mineshaft is close if not done, and the first ravine is done. That leaves me another couple of cave entrances, another mineshaft, and another ravine. All that in the first cave I ever tried "just to give it a quick try".
With all that adventure, building seems like a chore at times.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
So...I felt like every schmuck I laughed at in youtube videos today. I was under the impression that fire spreading EVERYWHERE had been fixed. Since I built my house I've had a fireplace set aside waiting for a couple of bricks of netherrack to complete it.
So I finally built the stairs of my tower (exterior is dirt as the stairway is going to be quartz and the tower netherbrick) and placed my portal. After one trip to the nether I came back with 30 levels (used up my last 8 levels enchanting a pair of iron picks to use up) a full stack of quartz blocks, a full stack of glowstone blocks (both after refinement) and a half stack or so of netherbrick. So I put most of my nether rack in furnaces to smelt, saving two for my fireplace. And it caused this...
Luckily I'd only really framed the house out, no furniture or interior walls, so it's basically just the floors and a bit of the roof. But my question is, how the eff did this happen and how do I stop it?
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
Little bit of time on the wiki told me why my house burned...grumble. I think I fixed it but haven't tried to light the fire place again yet.
Made a lot of progress on my tower (definitely inspired by paulsoares) and figured I'd post a pic. I have wrecked a big chunk of a Nether fortress for all the brick.
Overall I like it, but I feel like it needs some other blocks worked in. The doors are chiseled sandstone and I might try and some more, for the small balconies maybe or maybe framing in the windows. The gate house could definitely use some too, it's kinda clunky but that's mostly due to hiding the wiring...first redstone project and it was an adventure. Switched T-flip flop designs because of a misunderstanding of how they work. I might go back to the first on I tried if I can figure it out in my test world as it didn't use pistons and was much faster. If I can do that I might be able to slim down the wiring and the over all size of the gate house. The platform will be supported on the corners by pillars and it will get a staircase for access.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
That looks awesome Clauslars! I love working with redstone.
Also, next week from Mojang
"And finally, Minecraft 1.6 - the “Horse Update”, will be released next week! The update has leads, carpets, hard clay, donkeys, mules, and of course horses!"
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
WorldWorks Moderator Joined: 10-17-2006, 05:54 PM Posts: 1847
OMG! My nephew has the full mobile version of Minecraft, he has been spending the last half hour pushing various livestock into water pits or lava pits. How horrible!
More a reflection on my sister-in-law than the game...
I have been working on the Metropolitan Opera House... but just suffered a most murtherous attack by... the Creeper of the Opera! (Came within one square and half a heart of dying.... The Opera House is built over a crevasse - the creeper exploded and destroyed a chunk of the floor, then I fell all the way down, and landed on stone right next to the lava....)
I need to rebuild the stage, some of the general seating, and a bit of the orchestra pit (which hides my jukebox).
And I need to add some lighting to the boxes... he dropped in on me from the stage right box....
The Auld Grump
Nullum magnum ingenium sine mixtura dementiae fuit.
Anyone mess around with 1.6 yet? I DLed it last night and worked on a few things on the surface (haven't gone looking for a horse yet). All I can say is, "Watch out for zombies." The new agro range and mob style AI (not sure if there was an actual AI change but it's the effect you get) means you can quickly end up with a horde of 10 zombies all grouped together trying to get you. Not too hard to avoid untill there's a skeleton or creeper in front of which forces you to back track. If the zombies catch you they can put some serious hurt on you really quick. Actually a great add to the atmosphere. Not sure how this will play out in caves...I'm kinda scared to find out lol.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
YES!!! I started a new game and decided to wander around until I found a village to settle down in. I found one, but on the way I looted 3 desert temples and got a set of Gold Horse armor and 2 sets of Diamond Horse armor. (You have to find it in chests, you cant craft it).
I also noticed that the villages now talk. It actually sounds like a series of grunts and squeaks, but they definitely make noise now.
Carpets are cool. They lay over whatever floor you have down, so no more wool floors! 2 wool side by side in the crafting table gives 3 carpet squares. Just use whatever color wool.
I haven't tried any of the hardened clay or stained clay yet. You can dye it like the wool, but it has a more earthier tone.
I havent seen any horses or donkeys, but they said in the wiki that the herds spawn and despawn in the prairies. Kind of like herds moving through. It says you have to try to ride one 3 or 4 times to tame it. Then you can saddle it and take off. Feeding it certain stuff before hand increases your chance of taming it sooner.
Today I'm going to try something they suggested for horses. Make a lead and capture one with it and take it back to your house. Put it in a 2 block high pen no larger than 10 blocks square. (They can jump over fences) This way when you get thrown off, the horse cant run forever. The lead recipe is somethng like 4 string and a slimeball. Just google it.
I lit up the village pretty quick and fenced it in but the first couple of nights were pretty interesting. They definitely changed the way the ai senses and reacts to you. Pretty exciting! Its usually no longer "oh well, theres a boring zombie". Now it can very quickly be "RUN!".
Pretty good stuff. I cant wait to get some horses and donkeys and breed a mule and see all of the different horse breeds.
In a hole there lived a hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a hobbit-hole, and that means comfort...
Yeah, I've kept up on the snapshots through a few videos but the only one I saw mentioning the zombies was really screwy. They just started falling out of the sky when you hit one. So far I'm loving it, it's helping with that classic zombie movie vibe. One zombie=no problem, horde of zombies=you're screwed.
I definitely plan on making use of some carpeting, I only have a couple of stacks of clay blocks though so not sure I have enough to mess around with that.
I've really been looking forward to the leads, herding animals (they NEVER walk through the gate) is a nightmare.
I can't wait to get a mule. I've relocated my primary storage to my tower and have been putting off moving over the actual stuff until I can get a donkey or three.
-Fan made 40k Skirmish
"Sir! We're surrounded!" "Excellent! Now we can attack in any direction!"
"The sinking world has seen us ... and it hungers."
Been playing around with the newest version - 'The Update That Changed The World'.
Goodness gracious, it lives up to that name - the Biomes have multiplied in number, and now make more sense in regards to what biomes can neighbor each other. And the seas are a lot more reasonable in size. (I have seen worlds that were one island, and the rest lots and lots of water....)
My favorite texture pack has not yet been updated, but, dang.... I like the changes so far.
The Auld Grump, waiting for a player to show up so that we can start the game....
Nullum magnum ingenium sine mixtura dementiae fuit.
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