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Arcraetia & Something Below Go GOLD! http://www.worldworksgames.com/forum/viewtopic.php?f=74&t=2093 |
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Author: | Gamesmith Denny [ 12-21-2005, 05:52 PM ] |
Post subject: | Arcraetia & Something Below Go GOLD! |
Author: | Count_Zero [ 12-21-2005, 06:27 PM ] |
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The Arcraetia site looks very nice Denny. I like how the cardstock figs look in Something Below; very reminiscent of Patrick's figures in design without the cartoony look. I'll probably get it for the extras, but the adventure premise isn't setting me on fire. I'll read it and hopefully swallow my words. I didn't have a huge interest in Arcraetia but my interest is piqued. |
Author: | Gamesmith Denny [ 12-21-2005, 06:39 PM ] |
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Author: | Count_Zero [ 12-21-2005, 07:15 PM ] |
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Author: | CCotD [ 12-21-2005, 07:23 PM ] |
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Author: | Aleph13 [ 12-21-2005, 08:15 PM ] |
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Author: | bayushi_shogo [ 12-21-2005, 11:00 PM ] |
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Author: | Mr Blackhammer [ 12-22-2005, 07:28 AM ] |
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Author: | Nys [ 12-22-2005, 09:18 AM ] |
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Author: | Andorax [ 12-22-2005, 11:41 AM ] |
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Hey guys...thanks for the comments and compliments. I sincerely hope you enjoy the adventure. Yes, the intro is a bit cliche (assuming, of course, you don't find an alternate approach). I'd be quite interested to know how you find the rest of the adventure. Here's one of the promo shots that didn't get out in time for the release, made with elements of CaveWorks and Something Below: |
Author: | Fl0ydski [ 12-22-2005, 12:06 PM ] |
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Wow. W_O_W this stuff is cool! Nice work guys. I cannot wait to see the WWG:Arcraetia world develope. I've been looking forward to a new world I can sink my teeth into. Is the world being discussed (round table for example)??Or is it more of a "ok here's the framework" you guys flesh it out as you see fit? Andorax, I wasn't going to puchase Caveworks until I had everything else. But since I am buying your Something Below tonight, I've got no choice! And man that water looks cool in the photo above. -Floyd ps. I know it was mentioned on another thread. but a (possible)conversion for SW system for the stats would be really cool. |
Author: | Gamesmith Denny [ 12-22-2005, 01:56 PM ] |
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Author: | Count_Zero [ 12-22-2005, 02:15 PM ] |
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Author: | Gamesmith Denny [ 12-22-2005, 02:17 PM ] |
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Author: | Count_Zero [ 12-22-2005, 02:35 PM ] |
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Author: | Gamesmith Denny [ 12-22-2005, 02:41 PM ] |
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Author: | Aleph13 [ 12-22-2005, 05:39 PM ] |
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Author: | CapnG [ 12-22-2005, 08:23 PM ] |
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Author: | CCotD [ 12-22-2005, 10:18 PM ] |
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Author: | bayushi_shogo [ 12-22-2005, 11:14 PM ] |
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Author: | Pencil_In_pain [ 12-23-2005, 03:33 AM ] |
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Author: | Count_Zero [ 12-23-2005, 05:53 AM ] |
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Author: | Andorax [ 12-23-2005, 06:22 AM ] |
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Author: | Count_Zero [ 12-23-2005, 06:51 AM ] |
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I didn't want to give the impression that I think it's bad. It's a nice little crawl. I guess it's difficult to convey the feel of a setting through a mine. The Man In Black I liked and it gives the sense of greater things to come. This is a success IMO. I think a ruin may have been a better backdrop, however. With this you can tell the same story but work in the setting's history through the scenery. It breathes more life into the world and gives the players the feeling that they are somewhere unique. |
Author: | bayushi_shogo [ 12-23-2005, 08:21 AM ] |
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Author: | Kevin Jordan [ 12-23-2005, 12:33 PM ] |
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Author: | Darkhelmet107 [ 12-23-2005, 02:23 PM ] |
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regarding transportability, I'd rather see a module with lots of world specific bits. for those of us who want to drop it into another setting, it's always easy to adapt, but we want to know what direction the world you are building is going in. |
Author: | JackhammerJohn [ 12-23-2005, 03:35 PM ] |
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I don't mind the 3.5 rules. The d20 system got my gaming group back in to RPG's and despite the intention of it being a one system fits all, we have been exposed to new systems like Mutants and Mastermind (OGL), Warhammer Fantasy Role play 2, and Savage Worlds. Such as it should be. I haven't read the module, but if I understand the comments correctly, I think a great example of infusing a new setting within an adventure would be the Iron Kingdom's Witchfire Trilogy. Not only did we have a great series of adventures, but we lived in the world. The background was not only told to the players, but they lived in it. Anyway, I look forward to the adventure. |
Author: | Count_Zero [ 12-23-2005, 06:58 PM ] |
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Author: | Aleph13 [ 12-23-2005, 08:44 PM ] |
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