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Burned out buildings. http://www.worldworksgames.com/forum/viewtopic.php?f=94&t=10709 |
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Author: | bkjohns96 [ 12-27-2011, 09:16 AM ] |
Post subject: | Burned out buildings. |
I really like the Swift Scenics buildings. Since these buildings don't have interiors could we get some obviously burned out buildings. This would let PC's know that there is nothing to explore in that particular building. A million thanks. |
Author: | vampifan [ 12-27-2011, 11:36 AM ] |
Post subject: | Re: Burned out buildings. |
This is a good idea. In a zombie apocalypse, burned down buildings would be a common sight. I second this idea. |
Author: | ClausLars [ 12-27-2011, 12:18 PM ] |
Post subject: | Re: Burned out buildings. |
When NecroBlock was first being announced Denny had stated that a TLX and destroyed version were planned. All that may have changed by now, but at least at one point, they were on the same page as you. |
Author: | ehisey [ 02-11-2012, 05:23 AM ] |
Post subject: | Re: Burned out buildings. |
Denny, Matt- ClausLars brought up a good point, Are thr TLX version and Destroyed still on the table? Neither was in the 2012 Poll but if they were I think the Destroyed versions of NecroBlock would have been my top choice, follows closely by a Himmveil destory, but I can probably kitbash that. |
Author: | DougT [ 02-11-2012, 06:32 AM ] |
Post subject: | Re: Burned out buildings. |
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Author: | ehisey [ 02-12-2012, 07:54 AM ] |
Post subject: | Re: Burned out buildings. |
Necroblock Lockdown: War torn embattlements with Necro-style formatting. <<< I even voted for it, Now's I feel silly . |
Author: | ClausLars [ 02-13-2012, 06:45 AM ] |
Post subject: | Re: Burned out buildings. |
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